QRhiShadingRateMap::NativeShadingRateMap Struct
struct QRhiShadingRateMap::NativeShadingRateMapWraps a native shading rate map. More...
This struct was introduced in Qt 6.9.
Public Variables
quint64 | object |
Detailed Description
An example is MTLRasterizationRateMap with Metal. Other 3D APIs that use textures for image-based VRS do not use this struct since those can function via the QRhiTexture-based overload of QRhiShadingRate::createFrom().
Member Variable Documentation
quint64 NativeShadingRateMap::object
64-bit integer containing the native object handle.
Used with QRhiShadingRateMap::createFrom(). For example, with Metal, object
is expected to be an id<MTLRasterizationRateMap>.