PolygonOffset QML Type
The PolygonOffset type sets the scale and steps to calculate depth values for polygon offsets. More...
Import Statement: | import Qt3D.Render 2.8 |
In C++: | QPolygonOffset |
Inherits: | |
Status: | Deprecated |
Properties
- depthSteps : real
- scaleFactor : real
Detailed Description
A PolygonOffset type adds an offset to the fragment depth value prior to depth test and depth write. The offset can be used to avoid z-fighting when rendering polygons with very close depth values such as decals.
Property Documentation
depthSteps : real |
Holds the units that create constant depth offsets. Default value is 0.
scaleFactor : real |
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.