PickingSettings QML Type
The PickingSettings class specifies how entity picking is handled. More...
Import Statement: | import Qt3D.Render 2.8 |
In C++: | QPickingSettings |
Status: | Deprecated |
Properties
- faceOrientationPickingMode : enumeration
- pickMethod : enumeration
- pickResultMode : enumeration
- worldSpaceTolerance : qreal
Detailed Description
The picking settings determine how the entity picking is handled. For more details about entity picking, see Qt3D.Render::ObjectPicker or Qt3D.Render::RayCaster component documentation.
When using ObjectPicker components, picking is triggered by mouse events.
When using RayCaster or ScreenRayCaster components, picking can be explicitly triggered by the application.
In both cases, a ray will be cast through the scene to find geometry intersecting the ray.
See also ObjectPicker, RayCaster, and ScreenRayCaster.
Property Documentation
faceOrientationPickingMode : enumeration |
Specifies how face orientation affects triangle picking
- PickingSettings.FrontFace Only front-facing triangles will be picked (default).
- PickingSettings.BackFace Only back-facing triangles will be picked.
- PickingSettings.FrontAndBackFace Both front- and back-facing triangles will be picked.
pickMethod : enumeration |
Holds the current pick method.
- PickingSettings.BoundingVolumePicking
- PickingSettings.TrianglePicking
- PickingSettings.LinePicking
- PickingSettings.PointPicking
- PickingSettings.PrimitivePicking: picks either points, lines or triangles
See also Qt3DRender::QPickingSettings::PickMethod.
pickResultMode : enumeration |
Holds the current pick results mode.
- PickingSettings.NearestPick
- PickingSettings.AllPicks
- PickingSettings.NearestPriorityPick
worldSpaceTolerance : qreal |
Holds the threshold, in model space coordinates, used to evaluate line and point picking.