ColorMask QML Type

Allows specifying which color components should be written to the currently bound frame buffer. More...

Import Statement: import Qt3D.Render 2.8
In C++: QColorMask
Inherits:

RenderState

Status: Deprecated

Properties

Detailed Description

By default, the property for each color component (red, green, blue, alpha) is set to true which means they will be written to the frame buffer. Setting any of the color component to false will prevent it from being written into the frame buffer.

Property Documentation

alphaMasked : bool

Holds whether alpha component should be written to the frame buffer.


blueMasked : bool

Holds whether blue color component should be written to the frame buffer.


greenMasked : bool

Holds whether green color component should be written to the frame buffer.


redMasked : bool

Holds whether red color component should be written to the frame buffer.