CameraLens QML Type
Provides the projection matrix that is used to define a Camera for 3D scene. More...
Import Statement: | import Qt3D.Render 2.8 |
In C++: | QCameraLens |
Inherits: | |
Status: | Deprecated |
Properties
- aspectRatio : real
- bottom : real
- farPlane : real
- fieldOfView : real
- left : real
- nearPlane : real
- projectionMatrix : matrix4x4
- projectionType : enumeration
- right : real
- top : real
Detailed Description
Property Documentation
aspectRatio : real |
Holds the current aspect ratio of the camera lens.
bottom : real |
Holds the current bottom plane of the camera lens.
farPlane : real |
Holds the current near plane of the camera lens.
fieldOfView : real |
Holds the current field of view of the camera lens in degrees.
left : real |
Holds the current left plane of the camera lens.
nearPlane : real |
Holds the current near plane of the camera lens.
projectionMatrix : matrix4x4 |
Holds the current projection matrix of the camera lens.
Note: This will set the projection type to Qt3DRender::QCameraLens::CustomProjection and thus ignore all other camera parameters that might have been specified.
projectionType : enumeration |
Holds the type of the camera projection.
- CameraLens.OrthographicProjection
- CameraLens.PerspectiveProjection
- CameraLens.FrustumProjection
- CameraLens.CustomProjection
See also Qt3DRender::QCameraLens::ProjectionType.
right : real |
Holds the current right plane of the camera lens.
top : real |
Holds the current top plane of the camera lens.