AbstractTextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image. More...
Import Statement: | import Qt3D.Render 2.8 |
In C++: | QAbstractTextureImage |
Inherits: | |
Inherited By: | |
Status: | Deprecated |
Properties
Detailed Description
Property Documentation
face : enumeration |
Holds the cube map face of the texture image.
Constant | Description |
---|---|
CubeMapPositiveX | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X |
CubeMapNegativeX | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
CubeMapPositiveY | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
CubeMapNegativeY | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
CubeMapPositiveZ | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
CubeMapNegativeZ | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int |
Holds the layer of the texture image.
mipLevel : int |
Holds the mipmap level of the texture image.