FirstPersonCameraController QML Type
The FirstPersonCameraController allows controlling the scene camera from the first person perspective. More...
Import Statement: | import Qt3D.Extras 2.8 |
Inherits: | |
Status: | Deprecated |
Properties
- acceleration : real
- camera : Camera
- deceleration : real
- linearSpeed : real
- lookSpeed : real
Detailed Description
The FirstPersonCameraController allows controlling the scene camera from the first person perspective.
The controls are:
Input | Action |
---|---|
Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it. |
Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive. |
Arrow keys | Move the camera horizontally relative to camera viewport. |
Page up and page down keys | Move the camera vertically relative to camera viewport. |
Property Documentation
acceleration : real |
Holds the current acceleration. Specifies the rate at which the camera linear speed increases when a key is held. If the acceleration is negative, the linear speed stays constant. Defaults to -1.0.
camera : Camera |
Holds the currently controlled camera.
deceleration : real |
Specifies the rate at which the camera linear speed decreases when a key is released. If the deceleration is negative, the linear speed stays constant. Defaults to -1.0.
linearSpeed : real |
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
lookSpeed : real |
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.