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raptor_sequence * | raptor_new_sequence () |
raptor_sequence * | raptor_new_sequence_with_context () |
void | raptor_free_sequence () |
void * | raptor_sequence_delete_at () |
void * | raptor_sequence_get_at () |
int | raptor_sequence_join () |
int | raptor_sequence_next_permutation () |
void * | raptor_sequence_pop () |
int | raptor_sequence_print () |
int | raptor_sequence_push () |
int | raptor_sequence_reverse () |
int | raptor_sequence_set_at () |
int | raptor_sequence_shift () |
int | raptor_sequence_size () |
void | raptor_sequence_sort () |
void | raptor_sequence_sort_r () |
int | raptor_sequence_swap () |
void * | raptor_sequence_unshift () |
raptor_sequence * raptor_new_sequence (raptor_data_free_handler free_handler
,raptor_data_print_handler print_handler
);
Constructor - create a new sequence with the given handlers.
This creates a sequence over objects that need only the item data pointers in order to print or free the objects.
For example sequences of strings could use handlers (free, NULL) and sequences of raptor_uri could use (raptor_free_uri, raptor_print_uri)
raptor_sequence * raptor_new_sequence_with_context (raptor_data_context_free_handler free_handler
,raptor_data_context_print_handler print_handler
,void *handler_context
);
Constructor - create a new sequence with the given handlers and handler context.
This creates a sequence over objects that need context + item data pointers in order to print or free the objects.
void
raptor_free_sequence (raptor_sequence *seq
);
Destructor - free a raptor_sequence
void * raptor_sequence_delete_at (raptor_sequence *seq
,int idx
);
Remove an item from a position a sequence, returning it
The item at the offset idx
in the sequence is replaced with a
NULL pointer and any existing item is returned. The caller
owns the resulting item.
void * raptor_sequence_get_at (raptor_sequence *seq
,int idx
);
Retrieve an item at offset index
in the sequence.
This is efficient to perform. raptor_sequence is optimised to append/remove from the end of the sequence.
After this call the item is still owned by the sequence.
int raptor_sequence_join (raptor_sequence *dest
,raptor_sequence *src
);
Join two sequences moving all items from one sequence to the end of another.
After this operation, sequence src will be empty (zero size) but will have the same item capacity as before.
int raptor_sequence_next_permutation (raptor_sequence *seq
,raptor_data_compare_handler compare
);
Get the next permutation of a sequence in lexicographic order
Assumes the initial order of the items is lexicographically increasing. This function alters the order of the items until the last permuatation is done at which point the contents is reset to the intial order.
Algorithm used is described in http://en.wikipedia.org/wiki/Permutation
The comparison function compare
is compatible with that used for
qsort()
and provides the addresses of pointers to the data that
must be dereferenced to get to the stored sequence data.
void *
raptor_sequence_pop (raptor_sequence *seq
);
Retrieve the item at the end of the sequence.
Ownership of the item is transferred to the caller, i.e. caller is responsible of freeing the item.
int raptor_sequence_print (raptor_sequence *seq
,FILE *fh
);
Print the sequence contents using the print_handler to print the data items.
int raptor_sequence_push (raptor_sequence *seq
,void *data
);
Add an item to the end of the sequence.
The sequence takes ownership of the pushed item and frees it with the free_handler. On failure, the item is freed immediately.
int raptor_sequence_reverse (raptor_sequence *seq
,int start_index
,int length
);
Reverse a range of elements
int raptor_sequence_set_at (raptor_sequence *seq
,int idx
,void *data
);
Replace/set an item in a sequence.
The item at the offset idx
in the sequence is replaced with the
new item data
(which may be NULL). Any existing item is freed
with the sequence's free_handler. If necessary the sequence
is extended (with NULLs) to handle a larger offset.
The sequence takes ownership of the new data item. On failure, the item is freed immediately.
int raptor_sequence_shift (raptor_sequence *seq
,void *data
);
Add an item to the start of the sequence.
The sequence takes ownership of the shifted item and frees it with the free_handler. On failure, the item is freed immediately.
int
raptor_sequence_size (raptor_sequence *seq
);
Get the number of items in a sequence.
void raptor_sequence_sort (raptor_sequence *seq
,raptor_data_compare_handler compare
);
Sort a sequence inline
The comparison function compare
is compatible with that used for
qsort()
and provides the addresses of pointers to the data that
must be dereferenced to get to the stored sequence data.
void raptor_sequence_sort_r (raptor_sequence *seq
,raptor_data_compare_arg_handler compare
,void *user_data
);
Sort a sequence inline with user data
The comparison function compare_r
is compatible with that used
for raptor_sort_r()
and provides the addresses of pointers to the
data that must be dereferenced to get to the stored sequence data.
int raptor_sequence_swap (raptor_sequence *seq
,int i
,int j
);
Swap a pair of elements in a sequence
void *
raptor_sequence_unshift (raptor_sequence *seq
);
Retrieve the item at the start of the sequence.
Ownership of the item is transferred to the caller, i.e. caller is responsible of freeing the item.