webEngineFrame QML Value Type

webEngineFrame provides information about and control over a page frame. More...

Import Statement: import QtWebEngine
Since: Qt 6.8
In C++: QWebEngineFrame

Properties

Methods

Detailed Description

A web engine frame represents a single frame within a web page, such as those created by <frame> or <iframe> HTML elements. An active WebEngineView has one or more frames arranged in a tree structure. The top-level frame, the root of this tree, can be accessed through the view's mainFrame property.

A frame's lifetime is, at most, as long as the WebEngineView object that produced it. However, frames may be created and deleted spontaneously and dynamically, for example through navigation and script execution.

Property Documentation

htmlName : string [read-only]

Returns the value of the frame's name HTML attribute, or an empty string if it has none.

If the frame could not be found, returns an empty string.

See also name.


isMainFrame : bool [read-only]

Returns true if this object represents the page's main frame; false otherwise.


isValid : bool [read-only]

Returns true if this object represents an existing frame; false otherwise.

Once a frame is invalid, it never becomes valid again.


name : string [read-only]

Returns the frame name; that is, what would be returned by window.name in JavaScript.

If the frame could not be found, returns an empty string.

See also htmlName.


size : size [read-only]

Returns the size of the frame within the viewport.

If the frame could not be found, returns a default size with dimensions (-1, -1).


url : url [read-only]

Returns the URL of the content currently loaded in this frame.

If the frame could not be found, returns an empty URL.


Method Documentation

void runJavaScript(string script, uint worldId, variant callback)

void runJavaScript(string script, variant callback)

Runs the JavaScript code contained in script on this frame, without checking whether the DOM of the page has been constructed.

To avoid conflicts with other scripts executed on the page, the world in which the script is run is specified by worldId. The world ID values are the same as provided by QWebEngineScript::ScriptWorldId, and between 0 and 256. If you leave out the world ID, the script is run in the MainWorld.

The callback parameter is optional. If a callback function is provided, it will be invoked after the script finishes running.

 frame.runJavaScript("document.title", function(result) { console.log(result); });

Only plain data can be returned from JavaScript as the result value. Supported data types include all of the JSON data types as well as, for example, Date and ArrayBuffer. Unsupported data types include, for example, Function and Promise.

The script will run in the same world as other scripts that are part of the loaded site.

Warning: Do not execute lengthy routines in the callback function, because it might block the rendering of the web content.

For more information about injecting scripts, see Script Injection. For an alternative way to inject scripts, see WebEngineView::userScripts.


void printToPdf(string filePath)

Prints the frame's current content to a PDF document and stores it under filePath. The resulting document will have A4 page size and portrait orientation.

This method issues an asynchronous request for printing the web page into a PDF and returns immediately. To be informed about the result of the request, connect to the signal WebEngineView::pdfPrintingFinished().

See also WebEngineView::pdfPrintingFinished().


void printToPdf(variant callback)

Prints the frame's current content to a PDF document and returns it in a byte array. The resulting document will have A4 page size and portrait orientation.

The callback must take a string parameter. This string will contain the document's data upon successful printing and an empty string otherwise.