QCameraSelector Class

class Qt3DRender::QCameraSelector

Class to allow for selection of camera to be used. More...

Header: #include <QCameraSelector>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
In QML: CameraSelector
Inherits: Qt3DRender::QFrameGraphNode
Status: Deprecated

Properties

Public Functions

QCameraSelector(Qt3DCore::QNode *parent = nullptr)
Qt3DCore::QEntity *camera() const

Public Slots

void setCamera(Qt3DCore::QEntity *camera)

Signals

void cameraChanged(Qt3DCore::QEntity *camera)

Detailed Description

A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.

Property Documentation

camera : Qt3DCore::QEntity*

Holds the currently selected camera.

Access functions:

Qt3DCore::QEntity *camera() const
void setCamera(Qt3DCore::QEntity *camera)

Notifier signal:

void cameraChanged(Qt3DCore::QEntity *camera)

Member Function Documentation

[explicit] QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)

The constructor creates an instance with the specified parent.