ProximityFilter QML Type

Select entities which are within a distance threshold of a target entity. More...

Import Statement: import Qt3D.Render 2.8
In C++: QProximityFilter
Inherits:

FrameGraphNode

Status: Deprecated

Properties

Detailed Description

A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

 import Qt3DRender 2.10
 ...
 RenderSetting {
     Viewport {
         CameraSelector {
             camera: mainCamera
             ProximityFilter {
                 entity: mainCamera
                 distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
             }
         }
     }
 }

Property Documentation

distanceThreshold : real

Holds the distance to the target entity above which entities are filtered out.


entity : Entity

Holds the entity against which we should compare the distance to.