QRenderTargetOutput Class
class Qt3DRender::QRenderTargetOutputThe QRenderTargetOutput class allows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... ). More...
Header: | #include <QRenderTargetOutput> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
Instantiated By: | RenderTargetOutput |
Inherits: | Qt3DCore::QNode |
This class was introduced in Qt 5.7.
Public Types
enum | AttachmentPoint { Color0, Color1, Color2, Color3, Color4, …, DepthStencil } |
Properties
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Public Functions
AttachmentPoint | attachmentPoint() const |
QAbstractTexture::CubeMapFace | face() const |
int | layer() const |
int | mipLevel() const |
QAbstractTexture * | texture() const |
Public Slots
void | setAttachmentPoint(AttachmentPoint attachmentPoint) |
void | setFace(QAbstractTexture::CubeMapFace face) |
void | setLayer(int layer) |
void | setMipLevel(int level) |
void | setTexture(QAbstractTexture *texture) |
Signals
void | attachmentPointChanged(AttachmentPoint attachmentPoint) |
void | faceChanged(QAbstractTexture::CubeMapFace face) |
void | layerChanged(int layer) |
void | mipLevelChanged(int mipLevel) |
void | textureChanged(QAbstractTexture *texture) |
Detailed Description
A QRenderTargetOutput specifies the attachment point and parameters for texture that is attached to render target. In addition to the attachment point, texture miplevel, layer and cubemap face can be specified. The texture attached to the QRenderTargetOutput must be compatible with the given parameters.
Member Type Documentation
enum QRenderTargetOutput::AttachmentPoint
This enumeration specifies the values for the attachment point.
Constant | Value | Description |
---|---|---|
Qt3DRender::QRenderTargetOutput::Color0 | 0 | Color attachment point at index 0 |
Qt3DRender::QRenderTargetOutput::Color1 | 1 | Color attachment point at index 1 |
Qt3DRender::QRenderTargetOutput::Color2 | 2 | Color attachment point at index 2 |
Qt3DRender::QRenderTargetOutput::Color3 | 3 | Color attachment point at index 3 |
Qt3DRender::QRenderTargetOutput::Color4 | 4 | Color attachment point at index 4 |
Qt3DRender::QRenderTargetOutput::Color5 | 5 | Color attachment point at index 5 |
Qt3DRender::QRenderTargetOutput::Color6 | 6 | Color attachment point at index 6 |
Qt3DRender::QRenderTargetOutput::Color7 | 7 | Color attachment point at index 7 |
Qt3DRender::QRenderTargetOutput::Color8 | 8 | Color attachment point at index 8 |
Qt3DRender::QRenderTargetOutput::Color9 | 9 | Color attachment point at index 9 |
Qt3DRender::QRenderTargetOutput::Color10 | 10 | Color attachment point at index 10 |
Qt3DRender::QRenderTargetOutput::Color11 | 11 | Color attachment point at index 11 |
Qt3DRender::QRenderTargetOutput::Color12 | 12 | Color attachment point at index 12 |
Qt3DRender::QRenderTargetOutput::Color13 | 13 | Color attachment point at index 13 |
Qt3DRender::QRenderTargetOutput::Color14 | 14 | Color attachment point at index 14 |
Qt3DRender::QRenderTargetOutput::Color15 | 15 | Color attachment point at index 15 |
Qt3DRender::QRenderTargetOutput::Depth | 16 | Depth attachment point |
Qt3DRender::QRenderTargetOutput::Stencil | 17 | Stencil attachment point |
Qt3DRender::QRenderTargetOutput::DepthStencil | 18 | DepthStencil attachment point |
Property Documentation
attachmentPoint : AttachmentPoint
Holds the attachment point of the QRenderTargetOutput.
Access functions:
AttachmentPoint | attachmentPoint() const |
void | setAttachmentPoint(AttachmentPoint attachmentPoint) |
Notifier signal:
void | attachmentPointChanged(AttachmentPoint attachmentPoint) |
face : Qt3DRender::QAbstractTexture::CubeMapFace
Holds the face of the attached cubemap texture the rendering is directed to.
Access functions:
QAbstractTexture::CubeMapFace | face() const |
void | setFace(QAbstractTexture::CubeMapFace face) |
Notifier signal:
void | faceChanged(QAbstractTexture::CubeMapFace face) |
layer : int
Holds the layer of the attached texture the rendering is directed to.
Access functions:
int | layer() const |
void | setLayer(int layer) |
Notifier signal:
void | layerChanged(int layer) |
mipLevel : int
Holds the miplevel of the attached texture the rendering is directed to.
Access functions:
int | mipLevel() const |
void | setMipLevel(int level) |
Notifier signal:
void | mipLevelChanged(int mipLevel) |
texture : QAbstractTexture*
Holds the texture attached to the attachment point.
Access functions:
QAbstractTexture * | texture() const |
void | setTexture(QAbstractTexture *texture) |
Notifier signal:
void | textureChanged(QAbstractTexture *texture) |