QDepthTest Class

class Qt3DRender::QDepthTest

The QDepthTest class tests the fragment shader's depth value against the depth of a sample being written to. More...

Header: #include <QDepthTest>
qmake: QT += 3drender
Since: Qt 5.7
Instantiated By: DepthTest
Inherits: Qt3DRender::QRenderState

This class was introduced in Qt 5.7.

Public Types

enum DepthFunction { Never, Always, Less, LessOrEqual, Equal, …, NotEqual }

Properties

Public Functions

DepthFunction depthFunction() const

Public Slots

void setDepthFunction(DepthFunction depthFunction)

Signals

void depthFunctionChanged(DepthFunction depthFunction)

Detailed Description

A QDepthTest class is used to enable depth testing with a given depth test function. The depth test enables writing fragment color values when the depth test passes, and reject fragments which fail the test. The depth test uses the depth function to test the fragments depth value to the value against z-buffer. If the underlying surface does not have z-buffer, then QDepthTest does nothing.

See also QAlphaTest and QStencilTest.

Member Type Documentation

enum QDepthTest::DepthFunction

Enumeration for the depth function values

ConstantValueDescription
Qt3DRender::QDepthTest::Never0x0200Never pass depth test
Qt3DRender::QDepthTest::Always0x0207Always pass depth test
Qt3DRender::QDepthTest::Less0x0201Pass depth test if fragment depth is less than z-buffer value
Qt3DRender::QDepthTest::LessOrEqual0x0203Pass depth test if fragment depth is less than or equal to z-buffer value
Qt3DRender::QDepthTest::Equal0x0202Pass depth test if fragment depth is equal to z-buffer value
Qt3DRender::QDepthTest::GreaterOrEqual0x0206Pass depth test if fragment depth is greater than or equal to z-buffer value
Qt3DRender::QDepthTest::Greater0x0204Pass depth test if fragment depth is greater than z-buffer value
Qt3DRender::QDepthTest::NotEqual0x0205Pass depth test if fragment depth is not equal to z-buffer value

Property Documentation

depthFunction : DepthFunction

Holds the current function used by depth test. The default is Never.

Access functions:

DepthFunction depthFunction() const
void setDepthFunction(DepthFunction depthFunction)

Notifier signal:

void depthFunctionChanged(DepthFunction depthFunction)