QConeGeometry Class

class Qt3DExtras::QConeGeometry

The QConeGeometry class allows creation of a cone in 3D space. More...

Header: #include <Qt3DExtras/QConeGeometry>
qmake: QT += 3dextras
Since: Qt 5.7
Instantiated By: ConeGeometry
Inherits: Qt3DRender::QGeometry

This class was introduced in Qt 5.7.

Properties

Public Functions

float bottomRadius() const
bool hasBottomEndcap() const
bool hasTopEndcap() const
Qt3DRender::QAttribute *indexAttribute() const
float length() const
Qt3DRender::QAttribute *normalAttribute() const
Qt3DRender::QAttribute *positionAttribute() const
int rings() const
int slices() const
Qt3DRender::QAttribute *texCoordAttribute() const
float topRadius() const
void updateIndices()
void updateVertices()

Public Slots

void setBottomRadius(float bottomRadius)
void setHasBottomEndcap(bool hasBottomEndcap)
void setHasTopEndcap(bool hasTopEndcap)
void setLength(float length)
void setRings(int rings)
void setSlices(int slices)
void setTopRadius(float topRadius)

Signals

void bottomRadiusChanged(float bottomRadius)
void hasBottomEndcapChanged(bool hasBottomEndcap)
void hasTopEndcapChanged(bool hasTopEndcap)
void lengthChanged(float length)
void ringsChanged(int rings)
void slicesChanged(int slices)
void topRadiusChanged(float topRadius)

Detailed Description

The QConeGeometry class is most commonly used internally by the QConeMesh but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class allows for creation of both a cone and a truncated cone.

Property Documentation

bottomRadius : float

Holds the bottom radius of the cone.

Access functions:

float bottomRadius() const
void setBottomRadius(float bottomRadius)

Notifier signal:

void bottomRadiusChanged(float bottomRadius)

hasBottomEndcap : bool

Determines if the cone bottom is capped or open.

Access functions:

bool hasBottomEndcap() const
void setHasBottomEndcap(bool hasBottomEndcap)

Notifier signal:

void hasBottomEndcapChanged(bool hasBottomEndcap)

hasTopEndcap : bool

Determines if the cone top is capped or open.

Access functions:

bool hasTopEndcap() const
void setHasTopEndcap(bool hasTopEndcap)

Notifier signal:

void hasTopEndcapChanged(bool hasTopEndcap)

indexAttribute : Qt3DRender::QAttribute* const

Holds the geometry index attribute.

Access functions:

Qt3DRender::QAttribute *indexAttribute() const

length : float

Holds the length of the cone.

Access functions:

float length() const
void setLength(float length)

Notifier signal:

void lengthChanged(float length)

normalAttribute : Qt3DRender::QAttribute* const

Holds the geometry normal attribute.

Access functions:

Qt3DRender::QAttribute *normalAttribute() const

positionAttribute : Qt3DRender::QAttribute* const

Holds the geometry position attribute.

Access functions:

Qt3DRender::QAttribute *positionAttribute() const

rings : int

Holds the number of rings in the geometry.

Access functions:

int rings() const
void setRings(int rings)

Notifier signal:

void ringsChanged(int rings)

slices : int

Holds the number of slices in the geometry.

Access functions:

int slices() const
void setSlices(int slices)

Notifier signal:

void slicesChanged(int slices)

texCoordAttribute : Qt3DRender::QAttribute* const

Holds the geometry texture coordinate attribute.

Access functions:

Qt3DRender::QAttribute *texCoordAttribute() const

topRadius : float

Holds the top radius of the cone.

Access functions:

float topRadius() const
void setTopRadius(float topRadius)

Notifier signal:

void topRadiusChanged(float topRadius)

Member Function Documentation

void QConeGeometry::updateIndices()

Updates indices based on geometry properties.

void QConeGeometry::updateVertices()

Updates vertices based on geometry properties.