PipeWire 1.2.7
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Files

file  loop.h
 pipewire/loop.h
 

Data Structures

struct  pw_loop
 

Macros

#define pw_loop_add_source(l, ...)
 
#define pw_loop_update_source(l, ...)
 
#define pw_loop_remove_source(l, ...)
 
#define pw_loop_invoke(l, ...)
 
#define pw_loop_get_fd(l)
 
#define pw_loop_add_hook(l, ...)
 
#define pw_loop_enter(l)
 
#define pw_loop_leave(l)
 
#define pw_loop_iterate(l, ...)
 
#define pw_loop_add_io(l, ...)
 
#define pw_loop_update_io(l, ...)
 
#define pw_loop_add_idle(l, ...)
 
#define pw_loop_enable_idle(l, ...)
 
#define pw_loop_add_event(l, ...)
 
#define pw_loop_signal_event(l, ...)
 
#define pw_loop_add_timer(l, ...)
 
#define pw_loop_update_timer(l, ...)
 
#define pw_loop_add_signal(l, ...)
 
#define pw_loop_destroy_source(l, ...)
 

Functions

struct pw_looppw_loop_new (const struct spa_dict *props)
 Create a new loop.
 
void pw_loop_destroy (struct pw_loop *loop)
 Destroy a loop.
 
int pw_loop_set_name (struct pw_loop *loop, const char *name)
 

Detailed Description

PipeWire loop object provides an implementation of the spa loop interfaces. It can be used to implement various event loops.

The members of Loop are read-only.

Macro Definition Documentation

◆ pw_loop_add_source

#define pw_loop_add_source ( l,
... )
Value:
spa_loop_add_source((l)->loop,__VA_ARGS__)
#define spa_loop_add_source(l,...)
Add a source to the loop.
Definition loop.h:152

◆ pw_loop_update_source

#define pw_loop_update_source ( l,
... )
Value:
spa_loop_update_source((l)->loop,__VA_ARGS__)
#define spa_loop_update_source(l,...)
Update the source io mask.
Definition loop.h:155

◆ pw_loop_remove_source

#define pw_loop_remove_source ( l,
... )
Value:
spa_loop_remove_source((l)->loop,__VA_ARGS__)
#define spa_loop_remove_source(l,...)
Remove a source from the loop.
Definition loop.h:158

◆ pw_loop_invoke

#define pw_loop_invoke ( l,
... )
Value:
spa_loop_invoke((l)->loop,__VA_ARGS__)
#define spa_loop_invoke(l,...)
Invoke a function in the context of this loop.
Definition loop.h:161
Examples
export-sink.c.

◆ pw_loop_get_fd

#define pw_loop_get_fd ( l)
Value:
#define spa_loop_control_get_fd(l)
Definition loop.h:286

◆ pw_loop_add_hook

#define pw_loop_add_hook ( l,
... )
Value:
spa_loop_control_add_hook((l)->control,__VA_ARGS__)
#define spa_loop_control_add_hook(l,...)
Add a hook.
Definition loop.h:289

◆ pw_loop_enter

#define pw_loop_enter ( l)
Value:
#define spa_loop_control_enter(l)
Enter a loop.
Definition loop.h:292

◆ pw_loop_leave

#define pw_loop_leave ( l)
Value:
#define spa_loop_control_leave(l)
Leave a loop.
Definition loop.h:295

◆ pw_loop_iterate

#define pw_loop_iterate ( l,
... )
Value:
spa_loop_control_iterate_fast((l)->control,__VA_ARGS__)
#define spa_loop_control_iterate_fast(l,...)
Definition loop.h:305
Examples
internal.c.

◆ pw_loop_add_io

#define pw_loop_add_io ( l,
... )
Value:
spa_loop_utils_add_io((l)->utils,__VA_ARGS__)
#define spa_loop_utils_add_io(l,...)
Definition loop.h:385

◆ pw_loop_update_io

#define pw_loop_update_io ( l,
... )
Value:
spa_loop_utils_update_io((l)->utils,__VA_ARGS__)
#define spa_loop_utils_update_io(l,...)
Definition loop.h:388

◆ pw_loop_add_idle

#define pw_loop_add_idle ( l,
... )
Value:
spa_loop_utils_add_idle((l)->utils,__VA_ARGS__)
#define spa_loop_utils_add_idle(l,...)
Definition loop.h:391

◆ pw_loop_enable_idle

#define pw_loop_enable_idle ( l,
... )
Value:
spa_loop_utils_enable_idle((l)->utils,__VA_ARGS__)
#define spa_loop_utils_enable_idle(l,...)
Definition loop.h:394

◆ pw_loop_add_event

#define pw_loop_add_event ( l,
... )
Value:
spa_loop_utils_add_event((l)->utils,__VA_ARGS__)
#define spa_loop_utils_add_event(l,...)
Definition loop.h:397
Examples
video-play-fixate.c.

◆ pw_loop_signal_event

#define pw_loop_signal_event ( l,
... )
Value:
spa_loop_utils_signal_event((l)->utils,__VA_ARGS__)
#define spa_loop_utils_signal_event(l,...)
Definition loop.h:400
Examples
video-play-fixate.c.

◆ pw_loop_add_timer

#define pw_loop_add_timer ( l,
... )
Value:
spa_loop_utils_add_timer((l)->utils,__VA_ARGS__)
#define spa_loop_utils_add_timer(l,...)
Definition loop.h:403
Examples
video-dsp-src.c, video-play-pull.c, video-play-reneg.c, video-src-alloc.c, video-src-fixate.c, video-src-reneg.c, and video-src.c.

◆ pw_loop_update_timer

#define pw_loop_update_timer ( l,
... )
Value:
spa_loop_utils_update_timer((l)->utils,__VA_ARGS__)
#define spa_loop_utils_update_timer(l,...)
Definition loop.h:406
Examples
video-dsp-src.c, video-play-pull.c, video-play-reneg.c, video-src-alloc.c, video-src-fixate.c, video-src-reneg.c, and video-src.c.

◆ pw_loop_add_signal

◆ pw_loop_destroy_source

#define pw_loop_destroy_source ( l,
... )
Value:
spa_loop_utils_destroy_source((l)->utils,__VA_ARGS__)
#define spa_loop_utils_destroy_source(l,...)
destroy a source allocated with this interface.
Definition loop.h:412

Function Documentation

◆ pw_loop_new()

struct pw_loop * pw_loop_new ( const struct spa_dict * props)

Create a new loop.

Returns
a newly allocated loop

◆ pw_loop_destroy()

void pw_loop_destroy ( struct pw_loop * loop)

Destroy a loop.

Parameters
loopa loop to destroy

◆ pw_loop_set_name()

int pw_loop_set_name ( struct pw_loop * loop,
const char * name )