* This allows running C++ GUI code (as provided by this
repository) and Syncthing itself in the same process.
* It basically seems to work. I can now run a Syncthing
instance within the interactive C++ shell 'cling' :-)
* Syncthing and its assets are built within the usual
CMake build process but disabled by default because still
experimental. To enable the build, add '-DNO_LIBSYNCTHING=OFF'
to CMake arguments.
* The Syncthing checkout with customized exports lives
in the Git submodule under
'libsyncthing/go/src/github.com/syncthing/syncthing'.