Change made by: - running "gvt fetch" on each of the packages mentioned in Godeps/Godeps.json - `rm -rf Godeps` - tweaking the build scripts to not mention Godeps - tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly (to avoid testing vendor) - tweaking the build scripts to not juggle GOPATH for Godeps and instead set GO15VENDOREXPERIMENT. This also results in some updated packages at the same time I bet. Building with Go 1.3 and 1.4 still *works* but won't use our vendored dependencies - the user needs to have the actual packages in their GOPATH then, which they'll get with a normal "go get". Building with Go 1.6+ will get our vendored dependencies by default even when not using our build script, which is nice. By doing this we gain some freedom in that we can pick and choose manually what to include in vendor, as it's not based on just dependency analysis of our own code. This is also a risk as we might pick up dependencies we are unaware of, as the build may work locally with those packages present in GOPATH. On the other hand the build server will detect this as it has no packages in it's GOPATH beyond what is included in the repo. Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
118 lines
2.7 KiB
Go
118 lines
2.7 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build ignore
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// Trie table generator.
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// Used by make*tables tools to generate a go file with trie data structures
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// for mapping UTF-8 to a 16-bit value. All but the last byte in a UTF-8 byte
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// sequence are used to lookup offsets in the index table to be used for the
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// next byte. The last byte is used to index into a table with 16-bit values.
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package main
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import (
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"fmt"
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"io"
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)
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const maxSparseEntries = 16
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type normCompacter struct {
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sparseBlocks [][]uint64
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sparseOffset []uint16
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sparseCount int
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name string
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}
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func mostFrequentStride(a []uint64) int {
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counts := make(map[int]int)
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var v int
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for _, x := range a {
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if stride := int(x) - v; v != 0 && stride >= 0 {
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counts[stride]++
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}
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v = int(x)
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}
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var maxs, maxc int
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for stride, cnt := range counts {
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if cnt > maxc || (cnt == maxc && stride < maxs) {
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maxs, maxc = stride, cnt
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}
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}
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return maxs
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}
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func countSparseEntries(a []uint64) int {
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stride := mostFrequentStride(a)
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var v, count int
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for _, tv := range a {
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if int(tv)-v != stride {
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if tv != 0 {
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count++
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}
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}
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v = int(tv)
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}
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return count
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}
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func (c *normCompacter) Size(v []uint64) (sz int, ok bool) {
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if n := countSparseEntries(v); n <= maxSparseEntries {
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return (n+1)*4 + 2, true
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}
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return 0, false
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}
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func (c *normCompacter) Store(v []uint64) uint32 {
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h := uint32(len(c.sparseOffset))
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c.sparseBlocks = append(c.sparseBlocks, v)
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c.sparseOffset = append(c.sparseOffset, uint16(c.sparseCount))
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c.sparseCount += countSparseEntries(v) + 1
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return h
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}
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func (c *normCompacter) Handler() string {
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return c.name + "Sparse.lookup"
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}
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func (c *normCompacter) Print(w io.Writer) (retErr error) {
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p := func(f string, x ...interface{}) {
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if _, err := fmt.Fprintf(w, f, x...); retErr == nil && err != nil {
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retErr = err
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}
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}
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ls := len(c.sparseBlocks)
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p("// %sSparseOffset: %d entries, %d bytes\n", c.name, ls, ls*2)
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p("var %sSparseOffset = %#v\n\n", c.name, c.sparseOffset)
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ns := c.sparseCount
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p("// %sSparseValues: %d entries, %d bytes\n", c.name, ns, ns*4)
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p("var %sSparseValues = [%d]valueRange {", c.name, ns)
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for i, b := range c.sparseBlocks {
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p("\n// Block %#x, offset %#x", i, c.sparseOffset[i])
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var v int
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stride := mostFrequentStride(b)
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n := countSparseEntries(b)
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p("\n{value:%#04x,lo:%#02x},", stride, uint8(n))
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for i, nv := range b {
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if int(nv)-v != stride {
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if v != 0 {
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p(",hi:%#02x},", 0x80+i-1)
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}
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if nv != 0 {
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p("\n{value:%#04x,lo:%#02x", nv, 0x80+i)
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}
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}
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v = int(nv)
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}
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if v != 0 {
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p(",hi:%#02x},", 0x80+len(b)-1)
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}
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}
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p("\n}\n\n")
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return
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}
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