syncthing/lib/relay/relay.go

280 lines
5.9 KiB
Go

// Copyright (C) 2015 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package relay
import (
"crypto/tls"
"net/url"
"sort"
"time"
"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/events"
"github.com/syncthing/syncthing/lib/relay/client"
"github.com/syncthing/syncthing/lib/relay/protocol"
"github.com/syncthing/syncthing/lib/sync"
"github.com/thejerf/suture"
)
const (
eventBroadcasterCheckInterval = 10 * time.Second
)
type Service struct {
*suture.Supervisor
cfg *config.Wrapper
tlsCfg *tls.Config
tokens map[string]suture.ServiceToken
clients map[string]client.RelayClient
mut sync.RWMutex
invitations chan protocol.SessionInvitation
conns chan *tls.Conn
}
func NewService(cfg *config.Wrapper, tlsCfg *tls.Config) *Service {
conns := make(chan *tls.Conn)
service := &Service{
Supervisor: suture.New("Service", suture.Spec{
Log: func(log string) {
l.Debugln(log)
},
FailureBackoff: 5 * time.Minute,
FailureDecay: float64((10 * time.Minute) / time.Second),
FailureThreshold: 5,
}),
cfg: cfg,
tlsCfg: tlsCfg,
tokens: make(map[string]suture.ServiceToken),
clients: make(map[string]client.RelayClient),
mut: sync.NewRWMutex(),
invitations: make(chan protocol.SessionInvitation),
conns: conns,
}
rcfg := cfg.Raw()
service.CommitConfiguration(rcfg, rcfg)
cfg.Subscribe(service)
receiver := &invitationReceiver{
tlsCfg: tlsCfg,
conns: conns,
invitations: service.invitations,
stop: make(chan struct{}),
}
eventBc := &eventBroadcaster{
Service: service,
stop: make(chan struct{}),
}
service.Add(receiver)
service.Add(eventBc)
return service
}
func (s *Service) VerifyConfiguration(from, to config.Configuration) error {
for _, addr := range to.Options.RelayServers {
_, err := url.Parse(addr)
if err != nil {
return err
}
}
return nil
}
func (s *Service) CommitConfiguration(from, to config.Configuration) bool {
existing := make(map[string]*url.URL, len(to.Options.RelayServers))
for _, addr := range to.Options.RelayServers {
uri, err := url.Parse(addr)
if err != nil {
l.Debugln("Failed to parse relay address", addr, err)
continue
}
existing[uri.String()] = uri
}
s.mut.Lock()
for key, uri := range existing {
_, ok := s.tokens[key]
if !ok {
l.Debugln("Connecting to relay", uri)
c, err := client.NewClient(uri, s.tlsCfg.Certificates, s.invitations, 10*time.Second)
if err != nil {
l.Infoln("Failed to connect to relay", uri, err)
continue
}
s.tokens[key] = s.Add(c)
s.clients[key] = c
}
}
for key, token := range s.tokens {
_, ok := existing[key]
if !ok {
err := s.Remove(token)
delete(s.tokens, key)
delete(s.clients, key)
l.Debugln("Disconnecting from relay", key, err)
}
}
s.mut.Unlock()
return true
}
type Status struct {
URL string
OK bool
Latency int
}
// Relays return the list of relays that currently have an OK status.
func (s *Service) Relays() []string {
if s == nil {
// A nil client does not have a status, really. Yet we may be called
// this way, for raisins...
return nil
}
s.mut.RLock()
relays := make([]string, 0, len(s.clients))
for _, client := range s.clients {
relays = append(relays, client.URI().String())
}
s.mut.RUnlock()
sort.Strings(relays)
return relays
}
// RelayStatus returns the latency and OK status for a given relay.
func (s *Service) RelayStatus(uri string) (time.Duration, bool) {
if s == nil {
// A nil client does not have a status, really. Yet we may be called
// this way, for raisins...
return time.Hour, false
}
s.mut.RLock()
defer s.mut.RUnlock()
for _, client := range s.clients {
if client.URI().String() == uri {
return client.Latency(), client.StatusOK()
}
}
return time.Hour, false
}
// Accept returns a new *tls.Conn. The connection is already handshaken.
func (s *Service) Accept() *tls.Conn {
return <-s.conns
}
type invitationReceiver struct {
invitations chan protocol.SessionInvitation
tlsCfg *tls.Config
conns chan<- *tls.Conn
stop chan struct{}
}
func (r *invitationReceiver) Serve() {
for {
select {
case inv := <-r.invitations:
l.Debugln("Received relay invitation", inv)
conn, err := client.JoinSession(inv)
if err != nil {
l.Debugf("Failed to join relay session %s: %v", inv, err)
continue
}
var tc *tls.Conn
if inv.ServerSocket {
tc = tls.Server(conn, r.tlsCfg)
} else {
tc = tls.Client(conn, r.tlsCfg)
}
err = tc.Handshake()
if err != nil {
l.Infof("TLS handshake (BEP/relay %s): %v", inv, err)
tc.Close()
continue
}
r.conns <- tc
case <-r.stop:
return
}
}
}
func (r *invitationReceiver) Stop() {
close(r.stop)
}
// The eventBroadcaster sends a RelayStateChanged event when the relay status
// changes. We need this somewhat ugly polling mechanism as there's currently
// no way to get the event feed directly from the relay lib. This may be
// something to revisit later, possibly.
type eventBroadcaster struct {
Service *Service
stop chan struct{}
}
func (e *eventBroadcaster) Serve() {
timer := time.NewTicker(eventBroadcasterCheckInterval)
defer timer.Stop()
var prevOKRelays []string
for {
select {
case <-timer.C:
curOKRelays := e.Service.Relays()
changed := len(curOKRelays) != len(prevOKRelays)
if !changed {
for i := range curOKRelays {
if curOKRelays[i] != prevOKRelays[i] {
changed = true
break
}
}
}
if changed {
events.Default.Log(events.RelayStateChanged, map[string][]string{
"old": prevOKRelays,
"new": curOKRelays,
})
}
prevOKRelays = curOKRelays
case <-e.stop:
return
}
}
}
func (e *eventBroadcaster) Stop() {
close(e.stop)
}