syncthing/xdr/encdec_xdr_test.go

58 lines
1.2 KiB
Go

package xdr_test
import (
"bytes"
"io"
"github.com/calmh/syncthing/xdr"
)
func (o TestStruct) EncodeXDR(w io.Writer) (int, error) {
var xw = xdr.NewWriter(w)
return o.encodeXDR(xw)
}
func (o TestStruct) MarshalXDR() []byte {
var buf bytes.Buffer
var xw = xdr.NewWriter(&buf)
o.encodeXDR(xw)
return buf.Bytes()
}
func (o TestStruct) encodeXDR(xw *xdr.Writer) (int, error) {
xw.WriteUint64(uint64(o.I))
xw.WriteUint16(uint16(o.I16))
xw.WriteUint16(o.UI16)
xw.WriteUint32(uint32(o.I32))
xw.WriteUint32(o.UI32)
xw.WriteUint64(uint64(o.I64))
xw.WriteUint64(o.UI64)
xw.WriteBytes(o.BS)
xw.WriteString(o.S)
return xw.Tot(), xw.Error()
}
func (o *TestStruct) DecodeXDR(r io.Reader) error {
xr := xdr.NewReader(r)
return o.decodeXDR(xr)
}
func (o *TestStruct) UnmarshalXDR(bs []byte) error {
var buf = bytes.NewBuffer(bs)
var xr = xdr.NewReader(buf)
return o.decodeXDR(xr)
}
func (o *TestStruct) decodeXDR(xr *xdr.Reader) error {
o.I = int(xr.ReadUint64())
o.I16 = int16(xr.ReadUint16())
o.UI16 = xr.ReadUint16()
o.I32 = int32(xr.ReadUint32())
o.UI32 = xr.ReadUint32()
o.I64 = int64(xr.ReadUint64())
o.UI64 = xr.ReadUint64()
o.BS = xr.ReadBytes()
o.S = xr.ReadString()
return xr.Error()
}