package main /* Locking ======= The model has read and write locks. These must be acquired as appropriate by public methods. To prevent deadlock situations, private methods should never acquire locks, but document what locks they require. */ import ( "errors" "fmt" "os" "path" "sync" "time" "github.com/calmh/syncthing/buffers" "github.com/calmh/syncthing/protocol" ) type Model struct { sync.RWMutex dir string updated int64 global map[string]File // the latest version of each file as it exists in the cluster local map[string]File // the files we currently have locally on disk remote map[string]map[string]File need map[string]bool // the files we need to update nodes map[string]*protocol.Connection lastIdxBcast time.Time lastIdxBcastRequest time.Time } var ( errNoSuchNode = errors.New("no such node") ) const ( FlagDeleted = 1 << 12 idxBcastHoldtime = 15 * time.Second // Wait at least this long after the last index modification idxBcastMaxDelay = 120 * time.Second // Unless we've already waited this long ) func NewModel(dir string) *Model { m := &Model{ dir: dir, global: make(map[string]File), local: make(map[string]File), remote: make(map[string]map[string]File), need: make(map[string]bool), nodes: make(map[string]*protocol.Connection), lastIdxBcast: time.Now(), } go m.printStats() go m.broadcastIndexLoop() return m } func (m *Model) Start() { go m.puller() } func (m *Model) printStats() { for { time.Sleep(60 * time.Second) m.RLock() for node, conn := range m.nodes { stats := conn.Statistics() if (stats.InBytesPerSec > 0 || stats.OutBytesPerSec > 0) && stats.Latency > 0 { infof("%s: %sB/s in, %sB/s out, %0.02f ms", node, toSI(stats.InBytesPerSec), toSI(stats.OutBytesPerSec), stats.Latency.Seconds()*1000) } else if stats.InBytesPerSec > 0 || stats.OutBytesPerSec > 0 { infof("%s: %sB/s in, %sB/s out", node, toSI(stats.InBytesPerSec), toSI(stats.OutBytesPerSec)) } } m.RUnlock() } } func toSI(n int) string { if n > 1<<30 { return fmt.Sprintf("%.02f G", float64(n)/(1<<30)) } if n > 1<<20 { return fmt.Sprintf("%.02f M", float64(n)/(1<<20)) } if n > 1<<10 { return fmt.Sprintf("%.01f K", float64(n)/(1<<10)) } return fmt.Sprintf("%d ", n) } func (m *Model) Index(nodeID string, fs []protocol.FileInfo) { m.Lock() defer m.Unlock() if opts.Debug.TraceNet { debugf("NET IDX(in): %s: %d files", nodeID, len(fs)) } m.remote[nodeID] = make(map[string]File) for _, f := range fs { if f.Flags&FlagDeleted != 0 && !opts.Delete { // Files marked as deleted do not even enter the model continue } m.remote[nodeID][f.Name] = fileFromProtocol(f) } m.recomputeGlobal() m.recomputeNeed() } func (m *Model) IndexUpdate(nodeID string, fs []protocol.FileInfo) { m.Lock() defer m.Unlock() if opts.Debug.TraceNet { debugf("NET IDXUP(in): %s: %d files", nodeID, len(fs)) } repo, ok := m.remote[nodeID] if !ok { return } for _, f := range fs { if f.Flags&FlagDeleted != 0 && !opts.Delete { // Files marked as deleted do not even enter the model continue } repo[f.Name] = fileFromProtocol(f) } m.recomputeGlobal() m.recomputeNeed() } func (m *Model) SeedIndex(fs []protocol.FileInfo) { m.Lock() defer m.Unlock() m.local = make(map[string]File) for _, f := range fs { mf := File{ Name: f.Name, Flags: f.Flags, Modified: int64(f.Modified), } var offset uint64 for _, b := range f.Blocks { mf.Blocks = append(mf.Blocks, Block{ Offset: offset, Length: b.Length, Hash: b.Hash, }) offset += uint64(b.Length) } m.local[f.Name] = mf } m.recomputeGlobal() m.recomputeNeed() } func (m *Model) Close(node string) { m.Lock() defer m.Unlock() if opts.Debug.TraceNet { debugf("NET CLOSE: %s", node) } delete(m.remote, node) delete(m.nodes, node) m.recomputeGlobal() m.recomputeNeed() } func (m *Model) Request(nodeID, name string, offset uint64, size uint32, hash []byte) ([]byte, error) { if opts.Debug.TraceNet && nodeID != "" { debugf("NET REQ(in): %s: %q o=%d s=%d h=%x", nodeID, name, offset, size, hash) } fn := path.Join(m.dir, name) fd, err := os.Open(fn) // XXX: Inefficient, should cache fd? if err != nil { return nil, err } defer fd.Close() buf := buffers.Get(int(size)) _, err = fd.ReadAt(buf, int64(offset)) if err != nil { return nil, err } return buf, nil } func (m *Model) RequestGlobal(nodeID, name string, offset uint64, size uint32, hash []byte) ([]byte, error) { m.RLock() nc, ok := m.nodes[nodeID] m.RUnlock() if !ok { return nil, errNoSuchNode } if opts.Debug.TraceNet { debugf("NET REQ(out): %s: %q o=%d s=%d h=%x", nodeID, name, offset, size, hash) } return nc.Request(name, offset, size, hash) } func (m *Model) ReplaceLocal(fs []File) { m.Lock() defer m.Unlock() var updated bool var newLocal = make(map[string]File) for _, f := range fs { newLocal[f.Name] = f if ef := m.local[f.Name]; ef.Modified != f.Modified { updated = true } } if m.markDeletedLocals(newLocal) { updated = true } if len(newLocal) != len(m.local) { updated = true } if updated { m.local = newLocal m.recomputeGlobal() m.recomputeNeed() m.updated = time.Now().Unix() m.lastIdxBcastRequest = time.Now() } } func (m *Model) broadcastIndexLoop() { for { m.RLock() bcastRequested := m.lastIdxBcastRequest.After(m.lastIdxBcast) holdtimeExceeded := time.Since(m.lastIdxBcastRequest) > idxBcastHoldtime m.RUnlock() maxDelayExceeded := time.Since(m.lastIdxBcast) > idxBcastMaxDelay if bcastRequested && (holdtimeExceeded || maxDelayExceeded) { m.Lock() var indexWg sync.WaitGroup indexWg.Add(len(m.nodes)) idx := m.protocolIndex() m.lastIdxBcast = time.Now() for _, node := range m.nodes { node := node if opts.Debug.TraceNet { debugf("NET IDX(out): %s: %d files", node.ID, len(idx)) } go func() { node.Index(idx) indexWg.Done() }() } m.Unlock() indexWg.Wait() } time.Sleep(idxBcastHoldtime) } } // markDeletedLocals sets the deleted flag on files that have gone missing locally. // Must be called with the write lock held. func (m *Model) markDeletedLocals(newLocal map[string]File) bool { // For every file in the existing local table, check if they are also // present in the new local table. If they are not, check that we already // had the newest version available according to the global table and if so // note the file as having been deleted. var updated bool for n, f := range m.local { if _, ok := newLocal[n]; !ok { if gf := m.global[n]; gf.Modified <= f.Modified { if f.Flags&FlagDeleted == 0 { f.Flags = FlagDeleted f.Modified = f.Modified + 1 f.Blocks = nil updated = true } newLocal[n] = f } } } return updated } func (m *Model) UpdateLocal(f File) { m.Lock() defer m.Unlock() if ef, ok := m.local[f.Name]; !ok || ef.Modified != f.Modified { m.local[f.Name] = f m.recomputeGlobal() m.recomputeNeed() m.updated = time.Now().Unix() m.lastIdxBcastRequest = time.Now() } } func (m *Model) Dir() string { m.RLock() defer m.RUnlock() return m.dir } func (m *Model) HaveFiles() []File { m.RLock() defer m.RUnlock() var files []File for _, file := range m.local { files = append(files, file) } return files } func (m *Model) LocalFile(name string) (File, bool) { m.RLock() defer m.RUnlock() f, ok := m.local[name] return f, ok } func (m *Model) GlobalFile(name string) (File, bool) { m.RLock() defer m.RUnlock() f, ok := m.global[name] return f, ok } // Must be called with the write lock held. func (m *Model) recomputeGlobal() { var newGlobal = make(map[string]File) for n, f := range m.local { newGlobal[n] = f } for _, fs := range m.remote { for n, f := range fs { if cf, ok := newGlobal[n]; !ok || cf.Modified < f.Modified { newGlobal[n] = f } } } m.global = newGlobal } // Must be called with the write lock held. func (m *Model) recomputeNeed() { m.need = make(map[string]bool) for n, f := range m.global { hf, ok := m.local[n] if !ok || f.Modified > hf.Modified { m.need[n] = true } } } // Must be called with the read lock held. func (m *Model) whoHas(name string) []string { var remote []string gf := m.global[name] for node, files := range m.remote { if file, ok := files[name]; ok && file.Modified == gf.Modified { remote = append(remote, node) } } return remote } func (m *Model) ConnectedTo(nodeID string) bool { m.RLock() defer m.RUnlock() _, ok := m.nodes[nodeID] return ok } func (m *Model) ProtocolIndex() []protocol.FileInfo { m.RLock() defer m.RUnlock() return m.protocolIndex() } // Must be called with the read lock held. func (m *Model) protocolIndex() []protocol.FileInfo { var index []protocol.FileInfo for _, f := range m.local { mf := protocol.FileInfo{ Name: f.Name, Flags: f.Flags, Modified: int64(f.Modified), } for _, b := range f.Blocks { mf.Blocks = append(mf.Blocks, protocol.BlockInfo{ Length: b.Length, Hash: b.Hash, }) } if opts.Debug.TraceIdx { var flagComment string if mf.Flags&FlagDeleted != 0 { flagComment = " (deleted)" } debugf("IDX: %q m=%d f=%o%s (%d blocks)", mf.Name, mf.Modified, mf.Flags, flagComment, len(mf.Blocks)) } index = append(index, mf) } return index } func (m *Model) AddNode(node *protocol.Connection) { m.Lock() m.nodes[node.ID] = node m.Unlock() m.RLock() idx := m.protocolIndex() m.RUnlock() if opts.Debug.TraceNet { debugf("NET IDX(out): %s: %d files", node.ID, len(idx)) } // Sending the index might take a while if we have many files and a slow // uplink. Return from AddNode in the meantime. go node.Index(idx) } func fileFromProtocol(f protocol.FileInfo) File { mf := File{ Name: f.Name, Flags: f.Flags, Modified: int64(f.Modified), } var offset uint64 for _, b := range f.Blocks { mf.Blocks = append(mf.Blocks, Block{ Offset: offset, Length: b.Length, Hash: b.Hash, }) offset += uint64(b.Length) } return mf }