syncthing/lib/scanner/walk.go

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// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
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package scanner
import (
"errors"
"os"
"path/filepath"
"runtime"
"strings"
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"sync/atomic"
"time"
"unicode/utf8"
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"github.com/syncthing/protocol"
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"github.com/syncthing/syncthing/lib/db"
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"github.com/syncthing/syncthing/lib/events"
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"github.com/syncthing/syncthing/lib/osutil"
"github.com/syncthing/syncthing/lib/symlinks"
"golang.org/x/text/unicode/norm"
)
var maskModePerm os.FileMode
func init() {
if runtime.GOOS == "windows" {
// There is no user/group/others in Windows' read-only
// attribute, and all "w" bits are set in os.FileInfo
// if the file is not read-only. Do not send these
// group/others-writable bits to other devices in order to
// avoid unexpected world-writable files on other platforms.
maskModePerm = os.ModePerm & 0755
} else {
maskModePerm = os.ModePerm
}
}
type Walker struct {
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// Folder for which the walker has been created
Folder string
// Dir is the base directory for the walk
Dir string
// Limit walking to these paths within Dir, or no limit if Sub is empty
Subs []string
// BlockSize controls the size of the block used when hashing.
BlockSize int
// If Matcher is not nil, it is used to identify files to ignore which were specified by the user.
Matcher IgnoreMatcher
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// If TempNamer is not nil, it is used to ignore temporary files when walking.
TempNamer TempNamer
// Number of hours to keep temporary files for
TempLifetime time.Duration
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// If CurrentFiler is not nil, it is queried for the current file before rescanning.
CurrentFiler CurrentFiler
// If MtimeRepo is not nil, it is used to provide mtimes on systems that don't support setting arbirtary mtimes.
MtimeRepo *db.VirtualMtimeRepo
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// If IgnorePerms is true, changes to permission bits will not be
// detected. Scanned files will get zero permission bits and the
// NoPermissionBits flag set.
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IgnorePerms bool
// When AutoNormalize is set, file names that are in UTF8 but incorrect
// normalization form will be corrected.
AutoNormalize bool
// Number of routines to use for hashing
Hashers int
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// Our vector clock id
ShortID uint64
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// Optional progress tick interval which defines how often FolderScanProgress
// events are emitted. Negative number means disabled.
ProgressTickIntervalS int
}
type TempNamer interface {
// Temporary returns a temporary name for the filed referred to by filepath.
TempName(path string) string
// IsTemporary returns true if path refers to the name of temporary file.
IsTemporary(path string) bool
}
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type CurrentFiler interface {
// CurrentFile returns the file as seen at last scan.
CurrentFile(name string) (protocol.FileInfo, bool)
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}
type IgnoreMatcher interface {
// Match returns true if the file should be ignored.
Match(filename string) bool
}
// Walk returns the list of files found in the local folder by scanning the
// file system. Files are blockwise hashed.
func (w *Walker) Walk() (chan protocol.FileInfo, error) {
if debug {
l.Debugln("Walk", w.Dir, w.Subs, w.BlockSize, w.Matcher)
}
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err := checkDir(w.Dir)
if err != nil {
return nil, err
}
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toHashChan := make(chan protocol.FileInfo)
finishedChan := make(chan protocol.FileInfo)
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// A routine which walks the filesystem tree, and sends files which have
// been modified to the counter routine.
go func() {
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hashFiles := w.walkAndHashFiles(toHashChan, finishedChan)
if len(w.Subs) == 0 {
filepath.Walk(w.Dir, hashFiles)
} else {
for _, sub := range w.Subs {
filepath.Walk(filepath.Join(w.Dir, sub), hashFiles)
}
}
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close(toHashChan)
}()
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// We're not required to emit scan progress events, just kick off hashers,
// and feed inputs directly from the walker.
if w.ProgressTickIntervalS < 0 {
newParallelHasher(w.Dir, w.BlockSize, w.Hashers, finishedChan, toHashChan, nil, nil)
return finishedChan, nil
}
// Defaults to every 2 seconds.
if w.ProgressTickIntervalS == 0 {
w.ProgressTickIntervalS = 2
}
ticker := time.NewTicker(time.Duration(w.ProgressTickIntervalS) * time.Second)
// We need to emit progress events, hence we create a routine which buffers
// the list of files to be hashed, counts the total number of
// bytes to hash, and once no more files need to be hashed (chan gets closed),
// start a routine which periodically emits FolderScanProgress events,
// until a stop signal is sent by the parallel hasher.
// Parallel hasher is stopped by this routine when we close the channel over
// which it receives the files we ask it to hash.
go func() {
var filesToHash []protocol.FileInfo
var total, progress int64
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for file := range toHashChan {
filesToHash = append(filesToHash, file)
total += int64(file.CachedSize)
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}
realToHashChan := make(chan protocol.FileInfo)
done := make(chan struct{})
newParallelHasher(w.Dir, w.BlockSize, w.Hashers, finishedChan, realToHashChan, &progress, done)
// A routine which actually emits the FolderScanProgress events
// every w.ProgressTicker ticks, until the hasher routines terminate.
go func() {
for {
select {
case <-done:
if debug {
l.Debugln("Walk progress done", w.Dir, w.Subs, w.BlockSize, w.Matcher)
}
ticker.Stop()
return
case <-ticker.C:
current := atomic.LoadInt64(&progress)
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if debug {
l.Debugf("Walk %s %s current progress %d/%d (%d%%)", w.Dir, w.Subs, current, total, current*100/total)
}
events.Default.Log(events.FolderScanProgress, map[string]interface{}{
"folder": w.Folder,
"current": current,
"total": total,
})
}
}
}()
for _, file := range filesToHash {
if debug {
l.Debugln("real to hash:", file.Name)
}
realToHashChan <- file
}
close(realToHashChan)
}()
return finishedChan, nil
}
func (w *Walker) walkAndHashFiles(fchan, dchan chan protocol.FileInfo) filepath.WalkFunc {
now := time.Now()
return func(p string, info os.FileInfo, err error) error {
// Return value used when we are returning early and don't want to
// process the item. For directories, this means do-not-descend.
var skip error // nil
// info nil when error is not nil
if info != nil && info.IsDir() {
skip = filepath.SkipDir
}
if err != nil {
if debug {
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l.Debugln("error:", p, info, err)
}
return skip
}
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rn, err := filepath.Rel(w.Dir, p)
if err != nil {
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if debug {
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l.Debugln("rel error:", p, err)
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}
return skip
}
if rn == "." {
return nil
}
mtime := info.ModTime()
if w.MtimeRepo != nil {
mtime = w.MtimeRepo.GetMtime(rn, mtime)
}
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if w.TempNamer != nil && w.TempNamer.IsTemporary(rn) {
// A temporary file
if debug {
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l.Debugln("temporary:", rn)
}
if info.Mode().IsRegular() && mtime.Add(w.TempLifetime).Before(now) {
os.Remove(p)
if debug {
l.Debugln("removing temporary:", rn, mtime)
}
}
return nil
}
if sn := filepath.Base(rn); sn == ".stignore" || sn == ".stfolder" ||
strings.HasPrefix(rn, ".stversions") || (w.Matcher != nil && w.Matcher.Match(rn)) {
// An ignored file
if debug {
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l.Debugln("ignored:", rn)
}
return skip
}
if !utf8.ValidString(rn) {
l.Warnf("File name %q is not in UTF8 encoding; skipping.", rn)
return skip
}
var normalizedRn string
if runtime.GOOS == "darwin" {
// Mac OS X file names should always be NFD normalized.
normalizedRn = norm.NFD.String(rn)
} else {
// Every other OS in the known universe uses NFC or just plain
// doesn't bother to define an encoding. In our case *we* do care,
// so we enforce NFC regardless.
normalizedRn = norm.NFC.String(rn)
}
if rn != normalizedRn {
// The file name was not normalized.
if !w.AutoNormalize {
// We're not authorized to do anything about it, so complain and skip.
l.Warnf("File name %q is not in the correct UTF8 normalization form; skipping.", rn)
return skip
}
// We will attempt to normalize it.
normalizedPath := filepath.Join(w.Dir, normalizedRn)
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if _, err := osutil.Lstat(normalizedPath); os.IsNotExist(err) {
// Nothing exists with the normalized filename. Good.
if err = os.Rename(p, normalizedPath); err != nil {
l.Infof(`Error normalizing UTF8 encoding of file "%s": %v`, rn, err)
return skip
}
l.Infof(`Normalized UTF8 encoding of file name "%s".`, rn)
} else {
// There is something already in the way at the normalized
// file name.
l.Infof(`File "%s" has UTF8 encoding conflict with another file; ignoring.`, rn)
return skip
}
rn = normalizedRn
}
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var cf protocol.FileInfo
var ok bool
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// Index wise symlinks are always files, regardless of what the target
// is, because symlinks carry their target path as their content.
if info.Mode()&os.ModeSymlink == os.ModeSymlink {
// If the target is a directory, do NOT descend down there. This
// will cause files to get tracked, and removing the symlink will
// as a result remove files in their real location.
if !symlinks.Supported {
return skip
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}
// We always rehash symlinks as they have no modtime or
// permissions. We check if they point to the old target by
// checking that their existing blocks match with the blocks in
// the index.
target, targetType, err := symlinks.Read(p)
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if err != nil {
if debug {
l.Debugln("readlink error:", p, err)
}
return skip
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}
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blocks, err := Blocks(strings.NewReader(target), w.BlockSize, 0, nil)
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if err != nil {
if debug {
l.Debugln("hash link error:", p, err)
}
return skip
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}
if w.CurrentFiler != nil {
// A symlink is "unchanged", if
// - it exists
// - it wasn't deleted (because it isn't now)
// - it was a symlink
// - it wasn't invalid
// - the symlink type (file/dir) was the same
// - the block list (i.e. hash of target) was the same
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cf, ok = w.CurrentFiler.CurrentFile(rn)
if ok && !cf.IsDeleted() && cf.IsSymlink() && !cf.IsInvalid() && SymlinkTypeEqual(targetType, cf) && BlocksEqual(cf.Blocks, blocks) {
return skip
}
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}
f := protocol.FileInfo{
Name: rn,
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Version: cf.Version.Update(w.ShortID),
Flags: uint32(protocol.FlagSymlink | protocol.FlagNoPermBits | 0666 | SymlinkFlags(targetType)),
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Modified: 0,
Blocks: blocks,
}
if debug {
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l.Debugln("symlink changedb:", p, f)
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}
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dchan <- f
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return skip
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}
if info.Mode().IsDir() {
if w.CurrentFiler != nil {
// A directory is "unchanged", if it
// - exists
// - has the same permissions as previously, unless we are ignoring permissions
// - was not marked deleted (since it apparently exists now)
// - was a directory previously (not a file or something else)
// - was not a symlink (since it's a directory now)
// - was not invalid (since it looks valid now)
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cf, ok = w.CurrentFiler.CurrentFile(rn)
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permUnchanged := w.IgnorePerms || !cf.HasPermissionBits() || PermsEqual(cf.Flags, uint32(info.Mode()))
if ok && permUnchanged && !cf.IsDeleted() && cf.IsDirectory() && !cf.IsSymlink() && !cf.IsInvalid() {
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return nil
}
}
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flags := uint32(protocol.FlagDirectory)
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if w.IgnorePerms {
flags |= protocol.FlagNoPermBits | 0777
} else {
flags |= uint32(info.Mode() & maskModePerm)
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}
f := protocol.FileInfo{
Name: rn,
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Version: cf.Version.Update(w.ShortID),
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Flags: flags,
Modified: mtime.Unix(),
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}
if debug {
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l.Debugln("dir:", p, f)
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}
dchan <- f
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return nil
}
if info.Mode().IsRegular() {
curMode := uint32(info.Mode())
if runtime.GOOS == "windows" && osutil.IsWindowsExecutable(rn) {
curMode |= 0111
}
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if w.CurrentFiler != nil {
// A file is "unchanged", if it
// - exists
// - has the same permissions as previously, unless we are ignoring permissions
// - was not marked deleted (since it apparently exists now)
// - had the same modification time as it has now
// - was not a directory previously (since it's a file now)
// - was not a symlink (since it's a file now)
// - was not invalid (since it looks valid now)
// - has the same size as previously
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cf, ok = w.CurrentFiler.CurrentFile(rn)
permUnchanged := w.IgnorePerms || !cf.HasPermissionBits() || PermsEqual(cf.Flags, curMode)
if ok && permUnchanged && !cf.IsDeleted() && cf.Modified == mtime.Unix() && !cf.IsDirectory() &&
!cf.IsSymlink() && !cf.IsInvalid() && cf.Size() == info.Size() {
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return nil
}
if debug {
l.Debugln("rescan:", cf, mtime.Unix(), info.Mode()&os.ModePerm)
}
}
var flags = curMode & uint32(maskModePerm)
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if w.IgnorePerms {
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flags = protocol.FlagNoPermBits | 0666
}
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f := protocol.FileInfo{
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Name: rn,
Version: cf.Version.Update(w.ShortID),
Flags: flags,
Modified: mtime.Unix(),
CachedSize: info.Size(),
}
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if debug {
l.Debugln("to hash:", p, f)
}
fchan <- f
}
return nil
}
}
func checkDir(dir string) error {
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if info, err := osutil.Lstat(dir); err != nil {
return err
} else if !info.IsDir() {
return errors.New(dir + ": not a directory")
} else if debug {
l.Debugln("checkDir", dir, info)
}
return nil
}
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func PermsEqual(a, b uint32) bool {
switch runtime.GOOS {
case "windows":
// There is only writeable and read only, represented for user, group
// and other equally. We only compare against user.
return a&0600 == b&0600
default:
// All bits count
return a&0777 == b&0777
}
}
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func SymlinkTypeEqual(disk symlinks.TargetType, f protocol.FileInfo) bool {
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// If the target is missing, Unix never knows what type of symlink it is
// and Windows always knows even if there is no target. Which means that
// without this special check a Unix node would be fighting with a Windows
// node about whether or not the target is known. Basically, if you don't
// know and someone else knows, just accept it. The fact that you don't
// know means you are on Unix, and on Unix you don't really care what the
// target type is. The moment you do know, and if something doesn't match,
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// that will propagate through the cluster.
switch disk {
case symlinks.TargetUnknown:
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return true
case symlinks.TargetDirectory:
return f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0
case symlinks.TargetFile:
return !f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0
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}
panic("unknown symlink TargetType")
}
func SymlinkFlags(t symlinks.TargetType) uint32 {
switch t {
case symlinks.TargetFile:
return 0
case symlinks.TargetDirectory:
return protocol.FlagDirectory
case symlinks.TargetUnknown:
return protocol.FlagSymlinkMissingTarget
}
panic("unknown symlink TargetType")
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}