MangoHud
MangoHud is a Vulkan and OpenGL overlay for monitoring system performance while inside applications and to record metrics for benchmarking.
Installation
Install mangohud package. Optionally, install lib32-mangohud if you need 32-bit games support.
Configuration
MangoHud is configured via the following files, which are read in the following order:
$XDG_CONFIG_HOME/MangoHud/MangoHud.conf
-
$XDG_CONFIG_HOME/MangoHud/APPLICATION-NAME.conf
(case-sensitive) -
$XDG_CONFIG_HOME/MangoHud/wine-APPLICATION-NAME.conf
(for Wine applications, case-sensitive, without the.exe
extension) ./MangoHud.conf
-
$MANGOHUD_CONFIGFILE
(via environment variables)
GUI for configuration
A GUI for configuring MangoHud can be installed from goverlay.
Usage
Keyboard commands
-
RShift+F12
– Toggle overlay -
RShift+F11
– Change overlay position -
RShift+F10
– Toggle preset -
LShift+F2
– Toggle logging -
LShift+F4
– Reload config
Test configuration
Verify if the program has been setup correctly:
$ mangohud glxgears $ mangohud vkcube
Run a single game
To run a game with MangoHud start it like this:
$ mangohud game
Dynamic hooking
Certain applications may require a special type of hooking, which can be specified via the --dlsym
parameter or the MANGOHUD_DLSYM
environment variable:
$ mangohud --dlsym game
Use with GameMode
To launch a game with both MangoHud and GameMode, chain the two commands into a single one, like this:
$ mangohud gamemoderun game
Run a single steam game
To make Steam start a game with MangoHud, right click the game in the Library, select Properties..., then in the Launch Options text box enter:
mangohud %command%
Run Steam with MangoHud
To avoid having to change launch options for all games, you may launch Steam directly with MangoHud:
$ mangohud steam-runtime
MangoHud will detect Steam and will avoid loading itself until a game is launched.
Enable for all Vulkan games
To make MangoHud automatically launch with all Vulkan games, it is possible to set the following environment variable:
MANGOHUD=1