// C++/WinRT v3.0.260818.1

// SPDX-License-Identifier: MIT OR Apache-2.0
// SPDX-FileCopyrightText: Copyright (c) Microsoft Corporation
//
// Generated using .winmd files from https://github.com/microsoft/windows-rs
//

#pragma once
#ifndef WINRT_Windows_System_RemoteDesktop_H
#define WINRT_Windows_System_RemoteDesktop_H
#ifndef WINRT_IMPORT_MODULE

#ifndef WINRT_IMPL_BUILD_MODULE
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "3.0.260818.1"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "3.0.260818.1"
#include "winrt/Windows.System.h"
#include "winrt/impl/Windows.System.RemoteDesktop.2.h"
#endif // WINRT_IMPL_BUILD_MODULE
WINRT_EXPORT namespace winrt::impl
{
    template <typename D> auto consume_Windows_System_RemoteDesktop_IInteractiveSessionStatics<D>::IsRemote() const
    {
        bool value{};
        consume_general<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics, D>(static_cast<D const*>(this), &abi_t<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>::get_IsRemote, &value);
        return value;
    }
#ifndef WINRT_LEAN_AND_MEAN
    template <typename D>
    struct produce<D, winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics> : produce_base<D, winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>
    {
        std::int32_t __stdcall get_IsRemote(bool* value) noexcept final try
        {
            typename D::abi_guard guard(this->shim());
            *value = detach_from<bool>(this->shim().IsRemote());
            return 0;
        }
        catch (...) { return to_hresult(); }
    };
#endif // WINRT_LEAN_AND_MEAN
}
WINRT_EXPORT namespace winrt::Windows::System::RemoteDesktop
{
    inline auto InteractiveSession::IsRemote()
    {
        return impl::call_factory_cast<bool(*)(IInteractiveSessionStatics const&), InteractiveSession, IInteractiveSessionStatics>([](IInteractiveSessionStatics const& f) { return f.IsRemote(); });
    }
}
namespace std
{
#ifndef WINRT_LEAN_AND_MEAN
    template<> struct hash<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics> : winrt::impl::hash_base {};
    template<> struct hash<winrt::Windows::System::RemoteDesktop::InteractiveSession> : winrt::impl::hash_base {};
#endif // WINRT_LEAN_AND_MEAN
#ifdef __cpp_lib_format
#endif // __cpp_lib_format
}
#endif
#endif // WINRT_IMPORT_MODULE
