#include "./bitmapinfoheader.h" #include using namespace IoUtilities; namespace Media { /*! * \class Media::BitmapInfoHeader * \brief The BitmapInfoHeader class parses the BITMAPINFOHEADER structure defined by MS. */ /*! * \brief Constructs a new BitmapInfoHeader. */ BitmapInfoHeader::BitmapInfoHeader() : size(0), width(0), height(0), planes(0), bitCount(0), compression(0), imageSize(0), horizontalResolution(0), verticalResolution(0), clrUsed(0), clrImportant(0) {} /*! * \brief Parses the BITMAPINFOHEADER structure using the specified \a reader. * \remarks 0x28 byte will be read from the associated stream. */ void BitmapInfoHeader::parse(BinaryReader &reader) { size = reader.readUInt32LE(); width = reader.readUInt32LE(); height = reader.readUInt32LE(); planes = reader.readUInt16LE(); bitCount = reader.readUInt16LE(); compression = reader.readUInt32BE(); imageSize = reader.readUInt32LE(); horizontalResolution = reader.readUInt32LE(); verticalResolution = reader.readUInt32LE(); clrUsed = reader.readUInt32LE(); clrImportant = reader.readUInt32LE(); } } // namespace Media