94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
#ifndef DATA_SYNCTHINGDEV_H
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#define DATA_SYNCTHINGDEV_H
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#include "./qstringhash.h"
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#include "./syncthingcompletion.h"
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#include <c++utilities/chrono/datetime.h>
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#include <QMetaType>
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#include <QString>
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#include <QStringList>
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#include <cstdlib>
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#include <unordered_map>
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#include <vector>
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namespace Data {
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/// \brief The SyncthingDevStatus enum represents a Syncthing device status.
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/// \remarks The device status is not directly provided by Syncthing and instead deduced by this library from
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/// other information and events.
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enum class SyncthingDevStatus {
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Unknown, /**< device status is unknown */
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Disconnected, /**< device is disconnected */
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OwnDevice, /**< device is the own device; the own device will always have this status assigned */
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Idle, /**< device is connected and all shared directories are up-to-date on its end */
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Synchronizing, /**< device is connected but not all shared directories are up-to-date on its end */
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OutOfSync, /**< device is connected but not all shared directories are up-to-date on its end due to an error (never set so far; seems not possible to determine) */
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Rejected, /**< device is rejected */
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};
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QString statusString(SyncthingDevStatus status);
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struct LIB_SYNCTHING_CONNECTOR_EXPORT SyncthingDev {
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explicit SyncthingDev(const QString &id = QString(), const QString &name = QString());
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QString statusString() const;
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bool isConnected() const;
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void setConnectedStateAccordingToCompletion();
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const QString displayName() const;
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QString id;
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QString name;
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QStringList addresses;
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QString compression;
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QString certName;
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SyncthingDevStatus status = SyncthingDevStatus::Unknown;
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std::uint64_t totalIncomingTraffic = 0;
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std::uint64_t totalOutgoingTraffic = 0;
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QString connectionAddress;
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QString connectionType;
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QString clientVersion;
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CppUtilities::DateTime lastSeen;
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std::unordered_map<QString, SyncthingCompletion> completionByDir;
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SyncthingCompletion overallCompletion;
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bool introducer = false;
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bool paused = false;
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bool connectionLocal = false;
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};
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inline SyncthingDev::SyncthingDev(const QString &id, const QString &name)
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: id(id)
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, name(name)
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{
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}
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inline bool SyncthingDev::isConnected() const
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{
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switch (status) {
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case SyncthingDevStatus::Unknown:
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case SyncthingDevStatus::Disconnected:
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case SyncthingDevStatus::OwnDevice:
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case SyncthingDevStatus::Rejected:
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return false;
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default:
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return true;
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}
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}
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inline void SyncthingDev::setConnectedStateAccordingToCompletion()
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{
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status = overallCompletion.needed.isNull() ? SyncthingDevStatus::Idle : SyncthingDevStatus::Synchronizing;
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}
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inline const QString SyncthingDev::displayName() const
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{
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return name.isEmpty() ? id : name;
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}
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} // namespace Data
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Q_DECLARE_METATYPE(Data::SyncthingDev)
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#endif // DATA_SYNCTHINGDEV_H
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