* This allows running C++ GUI code (as provided by this repository) and Syncthing itself in the same process. * It basically seems to work. I can now run a Syncthing instance within the interactive C++ shell 'cling' :-) * Syncthing and its assets are built within the usual CMake build process but disabled by default because still experimental. To enable the build, add '-DNO_LIBSYNCTHING=OFF' to CMake arguments. * The Syncthing checkout with customized exports lives in the Git submodule under 'libsyncthing/go/src/github.com/syncthing/syncthing'. |
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go/src/github.com/syncthing | ||
CMakeLists.txt | ||
global.h | ||
interface.cpp | ||
interface.h |