So far the backend libraries' include paths were relative within this repository. This means the header files could not be used at their installed location. This change replaces them with "<>" includes to fix that problem and adds a new include directory so building everything at once still works. With this change it should be easier to actually split some parts into another repository if this one would become too big.
150 lines
4.9 KiB
C++
150 lines
4.9 KiB
C++
#ifndef SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H
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#define SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H
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#include "../global.h"
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#include <syncthingconnector/syncthingprocess.h>
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#include "../../libsyncthing/interface.h"
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#include <QByteArray>
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#include <QFuture>
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namespace LibSyncthing {
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struct RuntimeOptions;
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}
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namespace Settings {
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struct Launcher;
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}
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namespace Data {
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class SYNCTHINGWIDGETS_EXPORT SyncthingLauncher : public QObject {
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Q_OBJECT
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Q_PROPERTY(bool running READ isRunning NOTIFY runningChanged)
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Q_PROPERTY(CppUtilities::DateTime activeSince READ activeSince)
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Q_PROPERTY(bool manuallyStopped READ isManuallyStopped)
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Q_PROPERTY(bool emittingOutput READ isEmittingOutput WRITE setEmittingOutput)
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public:
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explicit SyncthingLauncher(QObject *parent = nullptr);
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bool isRunning() const;
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CppUtilities::DateTime activeSince() const;
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bool isActiveFor(unsigned int atLeastSeconds) const;
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bool isManuallyStopped() const;
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bool isEmittingOutput() const;
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void setEmittingOutput(bool emittingOutput);
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LibSyncthing::LogLevel libSyncthingLogLevel() const;
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void setLibSyncthingLogLevel(LibSyncthing::LogLevel logLevel);
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static bool isLibSyncthingAvailable();
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static SyncthingLauncher *mainInstance();
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static void setMainInstance(SyncthingLauncher *mainInstance);
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static QString libSyncthingVersionInfo();
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Q_SIGNALS:
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void confirmKill();
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void runningChanged(bool isRunning);
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void outputAvailable(const QByteArray &data);
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void exited(int exitCode, QProcess::ExitStatus exitStatus);
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void errorOccurred(QProcess::ProcessError error);
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public Q_SLOTS:
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void launch(const QString &program, const QStringList &arguments);
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void launch(const Settings::Launcher &launcherSettings);
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void launch(const LibSyncthing::RuntimeOptions &runtimeOptions);
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void terminate();
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void kill();
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void tearDownLibSyncthing();
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private Q_SLOTS:
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void handleProcessReadyRead();
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void handleProcessStateChanged(QProcess::ProcessState newState);
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void handleProcessFinished(int exitCode, QProcess::ExitStatus exitStatus);
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void handleLoggingCallback(LibSyncthing::LogLevel, const char *message, std::size_t messageSize);
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void runLibSyncthing(const LibSyncthing::RuntimeOptions &runtimeOptions);
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void stopLibSyncthing();
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private:
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void handleOutputAvailable(QByteArray &&data);
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SyncthingProcess m_process;
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QFuture<void> m_startFuture;
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QFuture<void> m_stopFuture;
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QByteArray m_outputBuffer;
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CppUtilities::DateTime m_futureStarted;
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LibSyncthing::LogLevel m_libsyncthingLogLevel;
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bool m_manuallyStopped;
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bool m_emittingOutput;
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bool m_useLibSyncthing;
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static SyncthingLauncher *s_mainInstance;
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};
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/// \brief Returns whether Syncthing is running.
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inline bool SyncthingLauncher::isRunning() const
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{
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return m_process.isRunning() || m_startFuture.isRunning();
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}
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/// \brief Returns when the Syncthing instance has been started.
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inline CppUtilities::DateTime SyncthingLauncher::activeSince() const
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{
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if (m_process.isRunning()) {
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return m_process.activeSince();
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} else if (m_startFuture.isRunning()) {
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return m_futureStarted;
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}
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return CppUtilities::DateTime();
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}
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/// \brief Checks whether Syncthing is already running for the specified number of seconds.
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inline bool SyncthingLauncher::isActiveFor(unsigned int atLeastSeconds) const
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{
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const auto activeSince(this->activeSince());
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return !activeSince.isNull() && (CppUtilities::DateTime::gmtNow() - activeSince).totalSeconds() > atLeastSeconds;
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}
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/// \brief Returns whether the Syncthing instance has been manually stopped using SyncthingLauncher::terminate()
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/// or SyncthingLauncher::kill().
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/// \remarks This is resetted when calling SyncthingLauncher::launch().
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inline bool SyncthingLauncher::isManuallyStopped() const
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{
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return m_manuallyStopped;
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}
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/// \brief Returns whether the output/log should be emitted via outputAvailable() signal.
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inline bool SyncthingLauncher::isEmittingOutput() const
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{
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return m_emittingOutput;
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}
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/// \brief Returns the log level used for libsyncthing.
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inline LibSyncthing::LogLevel SyncthingLauncher::libSyncthingLogLevel() const
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{
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return m_libsyncthingLogLevel;
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}
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/// \brief Sets the log level used for libsyncthing.
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inline void SyncthingLauncher::setLibSyncthingLogLevel(LibSyncthing::LogLevel logLevel)
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{
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m_libsyncthingLogLevel = logLevel;
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}
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/// \brief Returns the SyncthingLauncher instance previously assigned via SyncthingLauncher::setMainInstance().
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inline SyncthingLauncher *SyncthingLauncher::mainInstance()
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{
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return s_mainInstance;
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}
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/// \brief Sets the "main" SyncthingLauncher instance and SyncthingProcess::mainInstance() if not already assigned.
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inline void SyncthingLauncher::setMainInstance(SyncthingLauncher *mainInstance)
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{
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if ((s_mainInstance = mainInstance) && !SyncthingProcess::mainInstance()) {
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SyncthingProcess::setMainInstance(&mainInstance->m_process);
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}
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}
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} // namespace Data
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#endif // SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H
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