So far the backend libraries' include paths were relative within this repository. This means the header files could not be used at their installed location. This change replaces them with "<>" includes to fix that problem and adds a new include directory so building everything at once still works. With this change it should be easier to actually split some parts into another repository if this one would become too big.
104 lines
3.3 KiB
C++
104 lines
3.3 KiB
C++
#ifndef CLI_APPLICATION_H
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#define CLI_APPLICATION_H
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#include "./args.h"
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#include <syncthingconnector/syncthingconnection.h>
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#include <syncthingconnector/syncthingconnectionsettings.h>
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#include <QObject>
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#include <tuple>
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namespace Cli {
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enum class OperationType { Status, PauseResume, WaitForIdle };
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struct RelevantDir {
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explicit RelevantDir(const Data::SyncthingDir *dir = nullptr, const QString &subDir = QString());
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operator bool() const;
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void notifyAboutRescan() const;
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const Data::SyncthingDir *dirObj;
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QString subDir;
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};
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inline RelevantDir::RelevantDir(const Data::SyncthingDir *dir, const QString &subDir)
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: dirObj(dir)
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, subDir(subDir)
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{
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}
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inline RelevantDir::operator bool() const
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{
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return dirObj != nullptr;
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}
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class Application : public QObject {
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Q_OBJECT
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public:
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Application();
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~Application() override;
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int exec(int argc, const char *const *argv);
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private Q_SLOTS:
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void handleStatusChanged(Data::SyncthingStatus newStatus);
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void handleResponse();
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void handleError(
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const QString &message, Data::SyncthingErrorCategory category, int networkError, const QNetworkRequest &request, const QByteArray &response);
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void findRelevantDirsAndDevs(OperationType operationType);
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bool findPwd();
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private:
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int loadConfig();
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bool waitForConnected(int timeout = 2000);
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bool waitForConfig(int timeout = 2000);
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bool waitForConfigAndStatus(int timeout = 2000);
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void requestLog(const ArgumentOccurrence &);
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void requestShutdown(const ArgumentOccurrence &);
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void requestRestart(const ArgumentOccurrence &);
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void requestRescan(const ArgumentOccurrence &occurrence);
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void requestRescanAll(const ArgumentOccurrence &);
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void requestPauseResume(bool pause);
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void printDir(const RelevantDir &relevantDir) const;
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void printDev(const Data::SyncthingDev *dev) const;
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void printStatus(const ArgumentOccurrence &);
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static void printLog(const std::vector<Data::SyncthingLogEntry> &logEntries);
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void printConfig(const ArgumentOccurrence &);
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void editConfig(const ArgumentOccurrence &);
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QByteArray editConfigViaEditor() const;
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QByteArray editConfigViaScript() const;
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void waitForIdle(const ArgumentOccurrence &);
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bool checkWhetherIdle() const;
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void checkPwdOperationPresent(const ArgumentOccurrence &occurrence);
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void printPwdStatus(const ArgumentOccurrence &occurrence);
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void requestRescanPwd(const ArgumentOccurrence &occurrence);
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void requestPausePwd(const ArgumentOccurrence &occurrence);
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void requestResumePwd(const ArgumentOccurrence &occurrence);
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void initDirCompletion(Argument &arg, const ArgumentOccurrence &);
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void initDevCompletion(Argument &arg, const ArgumentOccurrence &);
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RelevantDir findDirectory(const QString &dirIdentifier);
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Args m_args;
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Data::SyncthingConnectionSettings m_settings;
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Data::SyncthingConnection m_connection;
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size_t m_expectedResponse;
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bool m_preventDisconnect;
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bool m_callbacksInvoked;
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bool m_requiresMainEventLoop;
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std::vector<RelevantDir> m_relevantDirs;
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std::vector<const Data::SyncthingDev *> m_relevantDevs;
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RelevantDir m_pwd;
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QByteArray m_dirCompletion;
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QByteArray m_devCompletion;
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int m_idleDuration;
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int m_idleTimeout;
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bool m_argsRead;
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};
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} // namespace Cli
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#endif // CLI_APPLICATION_H
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