syncthing/vendor/github.com/syndtr/goleveldb/leveldb/db_snapshot.go
Jakob Borg 65aaa607ab Use Go 1.5 vendoring instead of Godeps
Change made by:

- running "gvt fetch" on each of the packages mentioned in
  Godeps/Godeps.json
- `rm -rf Godeps`
- tweaking the build scripts to not mention Godeps
- tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly
  (to avoid testing vendor)
- tweaking the build scripts to not juggle GOPATH for Godeps and instead
  set GO15VENDOREXPERIMENT.

This also results in some updated packages at the same time I bet.

Building with Go 1.3 and 1.4 still *works* but won't use our vendored
dependencies - the user needs to have the actual packages in their
GOPATH then, which they'll get with a normal "go get". Building with Go
1.6+ will get our vendored dependencies by default even when not using
our build script, which is nice.

By doing this we gain some freedom in that we can pick and choose
manually what to include in vendor, as it's not based on just dependency
analysis of our own code. This is also a risk as we might pick up
dependencies we are unaware of, as the build may work locally with those
packages present in GOPATH. On the other hand the build server will
detect this as it has no packages in it's GOPATH beyond what is included
in the repo.

Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
2016-03-05 21:21:24 +01:00

184 lines
4.7 KiB
Go

// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package leveldb
import (
"container/list"
"fmt"
"runtime"
"sync"
"sync/atomic"
"github.com/syndtr/goleveldb/leveldb/iterator"
"github.com/syndtr/goleveldb/leveldb/opt"
"github.com/syndtr/goleveldb/leveldb/util"
)
type snapshotElement struct {
seq uint64
ref int
e *list.Element
}
// Acquires a snapshot, based on latest sequence.
func (db *DB) acquireSnapshot() *snapshotElement {
db.snapsMu.Lock()
defer db.snapsMu.Unlock()
seq := db.getSeq()
if e := db.snapsList.Back(); e != nil {
se := e.Value.(*snapshotElement)
if se.seq == seq {
se.ref++
return se
} else if seq < se.seq {
panic("leveldb: sequence number is not increasing")
}
}
se := &snapshotElement{seq: seq, ref: 1}
se.e = db.snapsList.PushBack(se)
return se
}
// Releases given snapshot element.
func (db *DB) releaseSnapshot(se *snapshotElement) {
db.snapsMu.Lock()
defer db.snapsMu.Unlock()
se.ref--
if se.ref == 0 {
db.snapsList.Remove(se.e)
se.e = nil
} else if se.ref < 0 {
panic("leveldb: Snapshot: negative element reference")
}
}
// Gets minimum sequence that not being snapshoted.
func (db *DB) minSeq() uint64 {
db.snapsMu.Lock()
defer db.snapsMu.Unlock()
if e := db.snapsList.Front(); e != nil {
return e.Value.(*snapshotElement).seq
}
return db.getSeq()
}
// Snapshot is a DB snapshot.
type Snapshot struct {
db *DB
elem *snapshotElement
mu sync.RWMutex
released bool
}
// Creates new snapshot object.
func (db *DB) newSnapshot() *Snapshot {
snap := &Snapshot{
db: db,
elem: db.acquireSnapshot(),
}
atomic.AddInt32(&db.aliveSnaps, 1)
runtime.SetFinalizer(snap, (*Snapshot).Release)
return snap
}
func (snap *Snapshot) String() string {
return fmt.Sprintf("leveldb.Snapshot{%d}", snap.elem.seq)
}
// Get gets the value for the given key. It returns ErrNotFound if
// the DB does not contains the key.
//
// The caller should not modify the contents of the returned slice, but
// it is safe to modify the contents of the argument after Get returns.
func (snap *Snapshot) Get(key []byte, ro *opt.ReadOptions) (value []byte, err error) {
err = snap.db.ok()
if err != nil {
return
}
snap.mu.RLock()
defer snap.mu.RUnlock()
if snap.released {
err = ErrSnapshotReleased
return
}
return snap.db.get(nil, nil, key, snap.elem.seq, ro)
}
// Has returns true if the DB does contains the given key.
//
// It is safe to modify the contents of the argument after Get returns.
func (snap *Snapshot) Has(key []byte, ro *opt.ReadOptions) (ret bool, err error) {
err = snap.db.ok()
if err != nil {
return
}
snap.mu.RLock()
defer snap.mu.RUnlock()
if snap.released {
err = ErrSnapshotReleased
return
}
return snap.db.has(nil, nil, key, snap.elem.seq, ro)
}
// NewIterator returns an iterator for the snapshot of the underlying DB.
// The returned iterator is not goroutine-safe, but it is safe to use
// multiple iterators concurrently, with each in a dedicated goroutine.
// It is also safe to use an iterator concurrently with modifying its
// underlying DB. The resultant key/value pairs are guaranteed to be
// consistent.
//
// Slice allows slicing the iterator to only contains keys in the given
// range. A nil Range.Start is treated as a key before all keys in the
// DB. And a nil Range.Limit is treated as a key after all keys in
// the DB.
//
// The iterator must be released after use, by calling Release method.
// Releasing the snapshot doesn't mean releasing the iterator too, the
// iterator would be still valid until released.
//
// Also read Iterator documentation of the leveldb/iterator package.
func (snap *Snapshot) NewIterator(slice *util.Range, ro *opt.ReadOptions) iterator.Iterator {
if err := snap.db.ok(); err != nil {
return iterator.NewEmptyIterator(err)
}
snap.mu.Lock()
defer snap.mu.Unlock()
if snap.released {
return iterator.NewEmptyIterator(ErrSnapshotReleased)
}
// Since iterator already hold version ref, it doesn't need to
// hold snapshot ref.
return snap.db.newIterator(nil, nil, snap.elem.seq, slice, ro)
}
// Release releases the snapshot. This will not release any returned
// iterators, the iterators would still be valid until released or the
// underlying DB is closed.
//
// Other methods should not be called after the snapshot has been released.
func (snap *Snapshot) Release() {
snap.mu.Lock()
defer snap.mu.Unlock()
if !snap.released {
// Clear the finalizer.
runtime.SetFinalizer(snap, nil)
snap.released = true
snap.db.releaseSnapshot(snap.elem)
atomic.AddInt32(&snap.db.aliveSnaps, -1)
snap.db = nil
snap.elem = nil
}
}