Open Source Continuous File Synchronization; contains branches to build Syncthing as a C library
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Jakob Borg ac3b03881a gui: Add addresses for disconnected devices (fixes #3340)
Also fixes an issue where the discovery cache call would only return the
newest cache entry for a given device instead of the merged addresses
from all cache entries (which is more useful).

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3344
2016-06-26 10:47:23 +00:00
assets gui: Use favicon as indication for status (fixes #1018) 2016-06-01 19:06:36 +00:00
cmd lib/model: Refactor CheckFolderHealth into separate methods 2016-06-26 10:07:27 +00:00
debtpl debian: Rename debian directory to debtpl (fixes #3099) 2016-05-26 16:37:09 +00:00
etc etc: Add documentation key to syncthing-resume.service 2016-05-17 20:19:35 +00:00
gui gui: Add addresses for disconnected devices (fixes #3340) 2016-06-26 10:47:23 +00:00
lib gui: Add addresses for disconnected devices (fixes #3340) 2016-06-26 10:47:23 +00:00
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vendor vendor: Revert to github.com/jackpal/gateway instead of fork 2016-06-02 20:40:30 +00:00
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README.md

Syncthing

Latest Build (Official) API Documentation MPLv2 License

This is the Syncthing project which pursues the following goals:

  1. Define a protocol for synchronization of a folder between a number of collaborating devices. This protocol should be well defined, unambiguous, easily understood, free to use, efficient, secure and language neutral. This is called the Block Exchange Protocol.

  2. Provide the reference implementation to demonstrate the usability of said protocol. This is the syncthing utility. We hope that alternative, compatible implementations of the protocol will arise.

The two are evolving together; the protocol is not to be considered stable until Syncthing 1.0 is released, at which point it is locked down for incompatible changes.

Getting Started

Take a look at the getting started guide.

There are a few examples for keeping Syncthing running in the background on your system in the etc directory. There are also several GUI implementations for Windows, Mac and Linux.

Getting in Touch

The first and best point of contact is the Forum. There is also an IRC channel, #syncthing on freenode (with a web client), for talking directly to developers and users. If you've found something that is clearly a bug, feel free to report it in the GitHub issue tracker.

Building

Building Syncthing from source is easy, and there's a guide that describes it for both Unix and Windows systems.

Signed Releases

As of v0.10.15 and onwards release binaries are GPG signed with the key D26E6ED000654A3E, available from https://syncthing.net/security.html and most key servers.

There is also a built in automatic upgrade mechanism (disabled in some distribution channels) which uses a compiled in ECDSA signature. Mac OS X binaries are also properly code signed.

Documentation

Please see the Syncthing documentation site.

All code is licensed under the MPLv2 License.