The reason for ShowWindow opose to your FreeConsole is because if you start up cmd.exe and do syncthing.exe -no-output it actually hides the existing cmd.exe window oppose to opening a separate window and then hiding it, which keeps the existing console hanging on syncthing.exe running. I tried playing around with compiling as GUI, then given the option is not present allocating a console, and redirecting the std streams to the new console, but that seems ugly as I'd have to make quite a few calls. But that does get of the initial flash.
62 lines
1.6 KiB
Go
62 lines
1.6 KiB
Go
// Copyright (C) 2014 The Syncthing Authors.
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//
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program. If not, see <http://www.gnu.org/licenses/>.
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// +build windows
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package osutil
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import "syscall"
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func HideFile(path string) error {
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p, err := syscall.UTF16PtrFromString(path)
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if err != nil {
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return err
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}
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attrs, err := syscall.GetFileAttributes(p)
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if err != nil {
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return err
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}
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attrs |= syscall.FILE_ATTRIBUTE_HIDDEN
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return syscall.SetFileAttributes(p, attrs)
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}
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func ShowFile(path string) error {
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p, err := syscall.UTF16PtrFromString(path)
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if err != nil {
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return err
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}
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attrs, err := syscall.GetFileAttributes(p)
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if err != nil {
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return err
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}
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attrs &^= syscall.FILE_ATTRIBUTE_HIDDEN
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return syscall.SetFileAttributes(p, attrs)
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}
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func HideConsole() {
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getConsoleWindow := syscall.NewLazyDLL("kernel32.dll").NewProc("GetConsoleWindow")
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showWindow := syscall.NewLazyDLL("user32.dll").NewProc("ShowWindow")
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if getConsoleWindow.Find() == nil && showWindow.Find() == nil {
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hwnd, _, _ := getConsoleWindow.Call()
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if hwnd != 0 {
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showWindow.Call(hwnd, 0)
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}
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}
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}
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