syncthing/internal/osutil/hidden_windows.go
Audrius Butkevicius 80dca96ee8 Revisit -no-console option for Windows
The reason for ShowWindow opose to your FreeConsole is because if you start up
cmd.exe and do syncthing.exe -no-output it actually hides the existing cmd.exe
window oppose to opening a separate window and then hiding it, which keeps the
existing console hanging on syncthing.exe running.

I tried playing around with compiling as GUI, then given the option is not present
allocating a console, and redirecting the std streams to the new console, but that
seems ugly as I'd have to make quite a few calls. But that does get of the initial
flash.
2014-12-04 21:59:40 +00:00

62 lines
1.6 KiB
Go

// Copyright (C) 2014 The Syncthing Authors.
//
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
// +build windows
package osutil
import "syscall"
func HideFile(path string) error {
p, err := syscall.UTF16PtrFromString(path)
if err != nil {
return err
}
attrs, err := syscall.GetFileAttributes(p)
if err != nil {
return err
}
attrs |= syscall.FILE_ATTRIBUTE_HIDDEN
return syscall.SetFileAttributes(p, attrs)
}
func ShowFile(path string) error {
p, err := syscall.UTF16PtrFromString(path)
if err != nil {
return err
}
attrs, err := syscall.GetFileAttributes(p)
if err != nil {
return err
}
attrs &^= syscall.FILE_ATTRIBUTE_HIDDEN
return syscall.SetFileAttributes(p, attrs)
}
func HideConsole() {
getConsoleWindow := syscall.NewLazyDLL("kernel32.dll").NewProc("GetConsoleWindow")
showWindow := syscall.NewLazyDLL("user32.dll").NewProc("ShowWindow")
if getConsoleWindow.Find() == nil && showWindow.Find() == nil {
hwnd, _, _ := getConsoleWindow.Call()
if hwnd != 0 {
showWindow.Call(hwnd, 0)
}
}
}