syncthing/cid/cid.go

88 lines
1.7 KiB
Go

// Copyright (C) 2014 Jakob Borg and other contributors. All rights reserved.
// Use of this source code is governed by an MIT-style license that can be
// found in the LICENSE file.
// Package cid provides a manager for mappings between node ID:s and connection ID:s.
package cid
import (
"sync"
"github.com/calmh/syncthing/protocol"
)
type Map struct {
sync.Mutex
toCid map[protocol.NodeID]uint
toName []protocol.NodeID
}
var (
LocalNodeID = protocol.NodeID{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
LocalID uint = 0
emptyNodeID protocol.NodeID
)
func NewMap() *Map {
return &Map{
toCid: map[protocol.NodeID]uint{LocalNodeID: LocalID},
toName: []protocol.NodeID{LocalNodeID},
}
}
func (m *Map) Get(name protocol.NodeID) uint {
m.Lock()
defer m.Unlock()
cid, ok := m.toCid[name]
if ok {
return cid
}
// Find a free slot to get a new ID
for i, n := range m.toName {
if n == emptyNodeID {
m.toName[i] = name
m.toCid[name] = uint(i)
return uint(i)
}
}
// Add it to the end since we didn't find a free slot
m.toName = append(m.toName, name)
cid = uint(len(m.toName) - 1)
m.toCid[name] = cid
return cid
}
func (m *Map) Name(cid uint) protocol.NodeID {
m.Lock()
defer m.Unlock()
return m.toName[cid]
}
func (m *Map) Names() []protocol.NodeID {
m.Lock()
var names []protocol.NodeID
for _, name := range m.toName {
if name != emptyNodeID {
names = append(names, name)
}
}
m.Unlock()
return names
}
func (m *Map) Clear(name protocol.NodeID) {
m.Lock()
cid, ok := m.toCid[name]
if ok {
m.toName[cid] = emptyNodeID
delete(m.toCid, name)
}
m.Unlock()
}