//DO NOT EDIT : this file was automatically generated. package spin // Spinner defines a spinner widget type Spinner struct { Name Name Interval int Frames []string } // Name represents a name for a spinner item. type Name uint // available spinners const ( Unknown Name = iota Arc Arrow Arrow2 Arrow3 Balloon Balloon2 Bounce BouncingBall BouncingBar BoxBounce BoxBounce2 Christmas Circle CircleHalves CircleQuarters Clock Dots Dots10 Dots11 Dots12 Dots2 Dots3 Dots4 Dots5 Dots6 Dots7 Dots8 Dots9 Dqpb Earth Flip GrowHorizontal GrowVertical Hamburger Hearts Line Line2 Monkey Moon Noise Pipe Pong Runner Shark SimpleDots SimpleDotsScrolling Smiley SquareCorners Squish Star Star2 Toggle Toggle10 Toggle11 Toggle12 Toggle13 Toggle2 Toggle3 Toggle4 Toggle5 Toggle6 Toggle7 Toggle8 Toggle9 Triangle Weather ) func (s Name) String() string { switch s { case Arc: return "arc" case Arrow: return "arrow" case Arrow2: return "arrow2" case Arrow3: return "arrow3" case Balloon: return "balloon" case Balloon2: return "balloon2" case Bounce: return "bounce" case BouncingBall: return "bouncingBall" case BouncingBar: return "bouncingBar" case BoxBounce: return "boxBounce" case BoxBounce2: return "boxBounce2" case Christmas: return "christmas" case Circle: return "circle" case CircleHalves: return "circleHalves" case CircleQuarters: return "circleQuarters" case Clock: return "clock" case Dots: return "dots" case Dots10: return "dots10" case Dots11: return "dots11" case Dots12: return "dots12" case Dots2: return "dots2" case Dots3: return "dots3" case Dots4: return "dots4" case Dots5: return "dots5" case Dots6: return "dots6" case Dots7: return "dots7" case Dots8: return "dots8" case Dots9: return "dots9" case Dqpb: return "dqpb" case Earth: return "earth" case Flip: return "flip" case GrowHorizontal: return "growHorizontal" case GrowVertical: return "growVertical" case Hamburger: return "hamburger" case Hearts: return "hearts" case Line: return "line" case Line2: return "line2" case Monkey: return "monkey" case Moon: return "moon" case Noise: return "noise" case Pipe: return "pipe" case Pong: return "pong" case Runner: return "runner" case Shark: return "shark" case SimpleDots: return "simpleDots" case SimpleDotsScrolling: return "simpleDotsScrolling" case Smiley: return "smiley" case SquareCorners: return "squareCorners" case Squish: return "squish" case Star: return "star" case Star2: return "star2" case Toggle: return "toggle" case Toggle10: return "toggle10" case Toggle11: return "toggle11" case Toggle12: return "toggle12" case Toggle13: return "toggle13" case Toggle2: return "toggle2" case Toggle3: return "toggle3" case Toggle4: return "toggle4" case Toggle5: return "toggle5" case Toggle6: return "toggle6" case Toggle7: return "toggle7" case Toggle8: return "toggle8" case Toggle9: return "toggle9" case Triangle: return "triangle" case Weather: return "weather" default: return "" } } func Get(name Name) Spinner { switch name { case Arc: return Spinner{ Name: Arc, Interval: 100, Frames: []string{`◜`, `◠`, `◝`, `◞`, `◡`, `◟`}, } case Arrow: return Spinner{ Name: Arrow, Interval: 100, Frames: []string{`←`, `↖`, `↑`, `↗`, `→`, `↘`, `↓`, `↙`}, } case Arrow2: return Spinner{ Name: Arrow2, Interval: 80, Frames: []string{`⬆️ `, `↗️ `, `➡️ `, `↘️ `, `⬇️ `, `↙️ `, `⬅️ `, `↖️ `}, } case Arrow3: return Spinner{ Name: Arrow3, Interval: 120, Frames: []string{`▹▹▹▹▹`, `▸▹▹▹▹`, `▹▸▹▹▹`, `▹▹▸▹▹`, `▹▹▹▸▹`, `▹▹▹▹▸`}, } case Balloon: return Spinner{ Name: Balloon, Interval: 140, Frames: []string{` `, `.`, `o`, `O`, `@`, `*`, ` `}, } case Balloon2: return Spinner{ Name: Balloon2, Interval: 120, Frames: []string{`.`, `o`, `O`, `°`, `O`, `o`, `.`}, } case Bounce: return Spinner{ Name: Bounce, Interval: 120, Frames: []string{`⠁`, `⠂`, `⠄`, `⠂`}, } case BouncingBall: return Spinner{ Name: BouncingBall, Interval: 80, Frames: []string{`( ● )`, `( ● )`, `( ● )`, `( ● )`, `( ●)`, `( ● )`, `( ● )`, `( ● )`, `( ● )`, `(● )`}, } case BouncingBar: return Spinner{ Name: BouncingBar, Interval: 80, Frames: []string{`[ ]`, `[= ]`, `[== ]`, `[=== ]`, `[ ===]`, `[ ==]`, `[ =]`, `[ ]`, `[ =]`, `[ ==]`, `[ ===]`, `[====]`, `[=== ]`, `[== ]`, `[= ]`}, } case BoxBounce: return Spinner{ Name: BoxBounce, Interval: 120, Frames: []string{`▖`, `▘`, `▝`, `▗`}, } case BoxBounce2: return Spinner{ Name: BoxBounce2, Interval: 100, Frames: []string{`▌`, `▀`, `▐`, `▄`}, } case Christmas: return Spinner{ Name: Christmas, Interval: 400, Frames: []string{`🌲`, `🎄`}, } case Circle: return Spinner{ Name: Circle, Interval: 120, Frames: []string{`◡`, `⊙`, `◠`}, } case CircleHalves: return Spinner{ Name: CircleHalves, Interval: 50, Frames: []string{`◐`, `◓`, `◑`, `◒`}, } case CircleQuarters: return Spinner{ Name: CircleQuarters, Interval: 120, Frames: []string{`◴`, `◷`, `◶`, `◵`}, } case Clock: return Spinner{ Name: Clock, Interval: 100, Frames: []string{`🕐 `, `🕑 `, `🕒 `, `🕓 `, `🕔 `, `🕕 `, `🕖 `, `🕗 `, `🕘 `, `🕙 `, `🕚 `}, } case Dots: return Spinner{ Name: Dots, Interval: 80, Frames: []string{`⠋`, `⠙`, `⠹`, `⠸`, `⠼`, `⠴`, `⠦`, `⠧`, `⠇`, `⠏`}, } case Dots10: return Spinner{ Name: Dots10, Interval: 80, Frames: []string{`⢄`, `⢂`, `⢁`, `⡁`, `⡈`, `⡐`, `⡠`}, } case Dots11: return Spinner{ Name: Dots11, Interval: 100, Frames: []string{`⠁`, `⠂`, `⠄`, `⡀`, `⢀`, `⠠`, `⠐`, `⠈`}, } case Dots12: return Spinner{ Name: Dots12, Interval: 80, Frames: []string{`⢀⠀`, `⡀⠀`, `⠄⠀`, `⢂⠀`, `⡂⠀`, `⠅⠀`, `⢃⠀`, `⡃⠀`, `⠍⠀`, `⢋⠀`, `⡋⠀`, `⠍⠁`, `⢋⠁`, `⡋⠁`, `⠍⠉`, `⠋⠉`, `⠋⠉`, `⠉⠙`, `⠉⠙`, `⠉⠩`, `⠈⢙`, `⠈⡙`, `⢈⠩`, `⡀⢙`, `⠄⡙`, `⢂⠩`, `⡂⢘`, `⠅⡘`, `⢃⠨`, `⡃⢐`, `⠍⡐`, `⢋⠠`, `⡋⢀`, `⠍⡁`, `⢋⠁`, `⡋⠁`, `⠍⠉`, `⠋⠉`, `⠋⠉`, `⠉⠙`, `⠉⠙`, `⠉⠩`, `⠈⢙`, `⠈⡙`, `⠈⠩`, `⠀⢙`, `⠀⡙`, `⠀⠩`, `⠀⢘`, `⠀⡘`, `⠀⠨`, `⠀⢐`, `⠀⡐`, `⠀⠠`, `⠀⢀`, `⠀⡀`}, } case Dots2: return Spinner{ Name: Dots2, Interval: 80, Frames: []string{`⣾`, `⣽`, `⣻`, `⢿`, `⡿`, `⣟`, `⣯`, `⣷`}, } case Dots3: return Spinner{ Name: Dots3, Interval: 80, Frames: []string{`⠋`, `⠙`, `⠚`, `⠞`, `⠖`, `⠦`, `⠴`, `⠲`, `⠳`, `⠓`}, } case Dots4: return Spinner{ Name: Dots4, Interval: 80, Frames: []string{`⠄`, `⠆`, `⠇`, `⠋`, `⠙`, `⠸`, `⠰`, `⠠`, `⠰`, `⠸`, `⠙`, `⠋`, `⠇`, `⠆`}, } case Dots5: return Spinner{ Name: Dots5, Interval: 80, Frames: []string{`⠋`, `⠙`, `⠚`, `⠒`, `⠂`, `⠂`, `⠒`, `⠲`, `⠴`, `⠦`, `⠖`, `⠒`, `⠐`, `⠐`, `⠒`, `⠓`, `⠋`}, } case Dots6: return Spinner{ Name: Dots6, Interval: 80, Frames: []string{`⠁`, `⠉`, `⠙`, `⠚`, `⠒`, `⠂`, `⠂`, `⠒`, `⠲`, `⠴`, `⠤`, `⠄`, `⠄`, `⠤`, `⠴`, `⠲`, `⠒`, `⠂`, `⠂`, `⠒`, `⠚`, `⠙`, `⠉`, `⠁`}, } case Dots7: return Spinner{ Name: Dots7, Interval: 80, Frames: []string{`⠈`, `⠉`, `⠋`, `⠓`, `⠒`, `⠐`, `⠐`, `⠒`, `⠖`, `⠦`, `⠤`, `⠠`, `⠠`, `⠤`, `⠦`, `⠖`, `⠒`, `⠐`, `⠐`, `⠒`, `⠓`, `⠋`, `⠉`, `⠈`}, } case Dots8: return Spinner{ Name: Dots8, Interval: 80, Frames: []string{`⠁`, `⠁`, `⠉`, `⠙`, `⠚`, `⠒`, `⠂`, `⠂`, `⠒`, `⠲`, `⠴`, `⠤`, `⠄`, `⠄`, `⠤`, `⠠`, `⠠`, `⠤`, `⠦`, `⠖`, `⠒`, `⠐`, `⠐`, `⠒`, `⠓`, `⠋`, `⠉`, `⠈`, `⠈`}, } case Dots9: return Spinner{ Name: Dots9, Interval: 80, Frames: []string{`⢹`, `⢺`, `⢼`, `⣸`, `⣇`, `⡧`, `⡗`, `⡏`}, } case Dqpb: return Spinner{ Name: Dqpb, Interval: 100, Frames: []string{`d`, `q`, `p`, `b`}, } case Earth: return Spinner{ Name: Earth, Interval: 180, Frames: []string{`🌍 `, `🌎 `, `🌏 `}, } case Flip: return Spinner{ Name: Flip, Interval: 70, Frames: []string{`_`, `_`, `_`, `-`, "`", "`", `'`, `´`, `-`, `_`, `_`, `_`}, } case GrowHorizontal: return Spinner{ Name: GrowHorizontal, Interval: 120, Frames: []string{`▏`, `▎`, `▍`, `▌`, `▋`, `▊`, `▉`, `▊`, `▋`, `▌`, `▍`, `▎`}, } case GrowVertical: return Spinner{ Name: GrowVertical, Interval: 120, Frames: []string{`▁`, `▃`, `▄`, `▅`, `▆`, `▇`, `▆`, `▅`, `▄`, `▃`}, } case Hamburger: return Spinner{ Name: Hamburger, Interval: 100, Frames: []string{`☱`, `☲`, `☴`}, } case Hearts: return Spinner{ Name: Hearts, Interval: 100, Frames: []string{`💛 `, `💙 `, `💜 `, `💚 `, `❤️ `}, } case Line: return Spinner{ Name: Line, Interval: 130, Frames: []string{`-`, `\`, `|`, `/`}, } case Line2: return Spinner{ Name: Line2, Interval: 100, Frames: []string{`⠂`, `-`, `–`, `—`, `–`, `-`}, } case Monkey: return Spinner{ Name: Monkey, Interval: 300, Frames: []string{`🙈 `, `🙈 `, `🙉 `, `🙊 `}, } case Moon: return Spinner{ Name: Moon, Interval: 80, Frames: []string{`🌑 `, `🌒 `, `🌓 `, `🌔 `, `🌕 `, `🌖 `, `🌗 `, `🌘 `}, } case Noise: return Spinner{ Name: Noise, Interval: 100, Frames: []string{`▓`, `▒`, `░`}, } case Pipe: return Spinner{ Name: Pipe, Interval: 100, Frames: []string{`┤`, `┘`, `┴`, `└`, `├`, `┌`, `┬`, `┐`}, } case Pong: return Spinner{ Name: Pong, Interval: 80, Frames: []string{`▐⠂ ▌`, `▐⠈ ▌`, `▐ ⠂ ▌`, `▐ ⠠ ▌`, `▐ ⡀ ▌`, `▐ ⠠ ▌`, `▐ ⠂ ▌`, `▐ ⠈ ▌`, `▐ ⠂ ▌`, `▐ ⠠ ▌`, `▐ ⡀ ▌`, `▐ ⠠ ▌`, `▐ ⠂ ▌`, `▐ ⠈ ▌`, `▐ ⠂▌`, `▐ ⠠▌`, `▐ ⡀▌`, `▐ ⠠ ▌`, `▐ ⠂ ▌`, `▐ ⠈ ▌`, `▐ ⠂ ▌`, `▐ ⠠ ▌`, `▐ ⡀ ▌`, `▐ ⠠ ▌`, `▐ ⠂ ▌`, `▐ ⠈ ▌`, `▐ ⠂ ▌`, `▐ ⠠ ▌`, `▐ ⡀ ▌`, `▐⠠ ▌`}, } case Runner: return Spinner{ Name: Runner, Interval: 140, Frames: []string{`🚶 `, `🏃 `}, } case Shark: return Spinner{ Name: Shark, Interval: 120, Frames: []string{`▐|\____________▌`, `▐_|\___________▌`, `▐__|\__________▌`, `▐___|\_________▌`, `▐____|\________▌`, `▐_____|\_______▌`, `▐______|\______▌`, `▐_______|\_____▌`, `▐________|\____▌`, `▐_________|\___▌`, `▐__________|\__▌`, `▐___________|\_▌`, `▐____________|\▌`, `▐____________/|▌`, `▐___________/|_▌`, `▐__________/|__▌`, `▐_________/|___▌`, `▐________/|____▌`, `▐_______/|_____▌`, `▐______/|______▌`, `▐_____/|_______▌`, `▐____/|________▌`, `▐___/|_________▌`, `▐__/|__________▌`, `▐_/|___________▌`, `▐/|____________▌`}, } case SimpleDots: return Spinner{ Name: SimpleDots, Interval: 400, Frames: []string{`. `, `.. `, `...`, ` `}, } case SimpleDotsScrolling: return Spinner{ Name: SimpleDotsScrolling, Interval: 200, Frames: []string{`. `, `.. `, `...`, ` ..`, ` .`, ` `}, } case Smiley: return Spinner{ Name: Smiley, Interval: 200, Frames: []string{`😄 `, `😝 `}, } case SquareCorners: return Spinner{ Name: SquareCorners, Interval: 180, Frames: []string{`◰`, `◳`, `◲`, `◱`}, } case Squish: return Spinner{ Name: Squish, Interval: 100, Frames: []string{`╫`, `╪`}, } case Star: return Spinner{ Name: Star, Interval: 70, Frames: []string{`✶`, `✸`, `✹`, `✺`, `✹`, `✷`}, } case Star2: return Spinner{ Name: Star2, Interval: 80, Frames: []string{`+`, `x`, `*`}, } case Toggle: return Spinner{ Name: Toggle, Interval: 250, Frames: []string{`⊶`, `⊷`}, } case Toggle10: return Spinner{ Name: Toggle10, Interval: 100, Frames: []string{`㊂`, `㊀`, `㊁`}, } case Toggle11: return Spinner{ Name: Toggle11, Interval: 50, Frames: []string{`⧇`, `⧆`}, } case Toggle12: return Spinner{ Name: Toggle12, Interval: 120, Frames: []string{`☗`, `☖`}, } case Toggle13: return Spinner{ Name: Toggle13, Interval: 80, Frames: []string{`=`, `*`, `-`}, } case Toggle2: return Spinner{ Name: Toggle2, Interval: 80, Frames: []string{`▫`, `▪`}, } case Toggle3: return Spinner{ Name: Toggle3, Interval: 120, Frames: []string{`□`, `■`}, } case Toggle4: return Spinner{ Name: Toggle4, Interval: 100, Frames: []string{`■`, `□`, `▪`, `▫`}, } case Toggle5: return Spinner{ Name: Toggle5, Interval: 100, Frames: []string{`▮`, `▯`}, } case Toggle6: return Spinner{ Name: Toggle6, Interval: 300, Frames: []string{`ဝ`, `၀`}, } case Toggle7: return Spinner{ Name: Toggle7, Interval: 80, Frames: []string{`⦾`, `⦿`}, } case Toggle8: return Spinner{ Name: Toggle8, Interval: 100, Frames: []string{`◍`, `◌`}, } case Toggle9: return Spinner{ Name: Toggle9, Interval: 100, Frames: []string{`◉`, `◎`}, } case Triangle: return Spinner{ Name: Triangle, Interval: 50, Frames: []string{`◢`, `◣`, `◤`, `◥`}, } case Weather: return Spinner{ Name: Weather, Interval: 100, Frames: []string{`☀️ `, `☀️ `, `☀️ `, `🌤 `, `⛅️ `, `🌥 `, `☁️ `, `🌧 `, `🌨 `, `🌧 `, `🌨 `, `🌧 `, `🌨 `, `⛈ `, `🌨 `, `🌧 `, `🌨 `, `☁️ `, `🌥 `, `⛅️ `, `🌤 `, `☀️ `, `☀️ `}, } default: return Spinner{} } }