syncthing/vendor/github.com/go-ini/ini/ini.go

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cmd/stdiscosrv: New discovery server (fixes #4618) This is a new revision of the discovery server. Relevant changes and non-changes: - Protocol towards clients is unchanged. - Recommended large scale design is still to be deployed nehind nginx (I tested, and it's still a lot faster at terminating TLS). - Database backend is leveldb again, only. It scales enough, is easy to setup, and we don't need any backend to take care of. - Server supports replication. This is a simple TCP channel - protect it with a firewall when deploying over the internet. (We deploy this within the same datacenter, and with firewall.) Any incoming client announces are sent over the replication channel(s) to other peer discosrvs. Incoming replication changes are applied to the database as if they came from clients, but without the TLS/certificate overhead. - Metrics are exposed using the prometheus library, when enabled. - The database values and replication protocol is protobuf, because JSON was quite CPU intensive when I tried that and benchmarked it. - The "Retry-After" value for failed lookups gets slowly increased from a default of 120 seconds, by 5 seconds for each failed lookup, independently by each discosrv. This lowers the query load over time for clients that are never seen. The Retry-After maxes out at 3600 after a couple of weeks of this increase. The number of failed lookups is stored in the database, now and then (avoiding making each lookup a database put). All in all this means clients can be pointed towards a cluster using just multiple A / AAAA records to gain both load sharing and redundancy (if one is down, clients will talk to the remaining ones). GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4648
2018-01-14 09:52:31 +01:00
// Copyright 2014 Unknwon
//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// Package ini provides INI file read and write functionality in Go.
package ini
import (
"bytes"
"fmt"
"io"
"io/ioutil"
"os"
"regexp"
"runtime"
)
const (
// Name for default section. You can use this constant or the string literal.
// In most of cases, an empty string is all you need to access the section.
DEFAULT_SECTION = "DEFAULT"
// Maximum allowed depth when recursively substituing variable names.
_DEPTH_VALUES = 99
_VERSION = "1.32.0"
)
// Version returns current package version literal.
func Version() string {
return _VERSION
}
var (
// Delimiter to determine or compose a new line.
// This variable will be changed to "\r\n" automatically on Windows
// at package init time.
LineBreak = "\n"
// Variable regexp pattern: %(variable)s
varPattern = regexp.MustCompile(`%\(([^\)]+)\)s`)
// Indicate whether to align "=" sign with spaces to produce pretty output
// or reduce all possible spaces for compact format.
PrettyFormat = true
// Explicitly write DEFAULT section header
DefaultHeader = false
// Indicate whether to put a line between sections
PrettySection = true
)
func init() {
if runtime.GOOS == "windows" {
LineBreak = "\r\n"
}
}
func inSlice(str string, s []string) bool {
for _, v := range s {
if str == v {
return true
}
}
return false
}
// dataSource is an interface that returns object which can be read and closed.
type dataSource interface {
ReadCloser() (io.ReadCloser, error)
}
// sourceFile represents an object that contains content on the local file system.
type sourceFile struct {
name string
}
func (s sourceFile) ReadCloser() (_ io.ReadCloser, err error) {
return os.Open(s.name)
}
// sourceData represents an object that contains content in memory.
type sourceData struct {
data []byte
}
func (s *sourceData) ReadCloser() (io.ReadCloser, error) {
return ioutil.NopCloser(bytes.NewReader(s.data)), nil
}
// sourceReadCloser represents an input stream with Close method.
type sourceReadCloser struct {
reader io.ReadCloser
}
func (s *sourceReadCloser) ReadCloser() (io.ReadCloser, error) {
return s.reader, nil
}
func parseDataSource(source interface{}) (dataSource, error) {
switch s := source.(type) {
case string:
return sourceFile{s}, nil
case []byte:
return &sourceData{s}, nil
case io.ReadCloser:
return &sourceReadCloser{s}, nil
default:
return nil, fmt.Errorf("error parsing data source: unknown type '%s'", s)
}
}
type LoadOptions struct {
// Loose indicates whether the parser should ignore nonexistent files or return error.
Loose bool
// Insensitive indicates whether the parser forces all section and key names to lowercase.
Insensitive bool
// IgnoreContinuation indicates whether to ignore continuation lines while parsing.
IgnoreContinuation bool
// IgnoreInlineComment indicates whether to ignore comments at the end of value and treat it as part of value.
IgnoreInlineComment bool
// AllowBooleanKeys indicates whether to allow boolean type keys or treat as value is missing.
// This type of keys are mostly used in my.cnf.
AllowBooleanKeys bool
// AllowShadows indicates whether to keep track of keys with same name under same section.
AllowShadows bool
// AllowNestedValues indicates whether to allow AWS-like nested values.
// Docs: http://docs.aws.amazon.com/cli/latest/topic/config-vars.html#nested-values
AllowNestedValues bool
// UnescapeValueDoubleQuotes indicates whether to unescape double quotes inside value to regular format
// when value is surrounded by double quotes, e.g. key="a \"value\"" => key=a "value"
UnescapeValueDoubleQuotes bool
// UnescapeValueCommentSymbols indicates to unescape comment symbols (\# and \;) inside value to regular format
// when value is NOT surrounded by any quotes.
// Note: UNSTABLE, behavior might change to only unescape inside double quotes but may noy necessary at all.
UnescapeValueCommentSymbols bool
// Some INI formats allow group blocks that store a block of raw content that doesn't otherwise
// conform to key/value pairs. Specify the names of those blocks here.
UnparseableSections []string
}
func LoadSources(opts LoadOptions, source interface{}, others ...interface{}) (_ *File, err error) {
sources := make([]dataSource, len(others)+1)
sources[0], err = parseDataSource(source)
if err != nil {
return nil, err
}
for i := range others {
sources[i+1], err = parseDataSource(others[i])
if err != nil {
return nil, err
}
}
f := newFile(sources, opts)
if err = f.Reload(); err != nil {
return nil, err
}
return f, nil
}
// Load loads and parses from INI data sources.
// Arguments can be mixed of file name with string type, or raw data in []byte.
// It will return error if list contains nonexistent files.
func Load(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{}, source, others...)
}
// LooseLoad has exactly same functionality as Load function
// except it ignores nonexistent files instead of returning error.
func LooseLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Loose: true}, source, others...)
}
// InsensitiveLoad has exactly same functionality as Load function
// except it forces all section and key names to be lowercased.
func InsensitiveLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Insensitive: true}, source, others...)
}
// InsensitiveLoad has exactly same functionality as Load function
// except it allows have shadow keys.
func ShadowLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{AllowShadows: true}, source, others...)
}