Removed Cfg2

git-svn-id: https://svn.code.sf.net/p/pianobooster/code/trunk@21 ba081f5d-443b-49a7-ac4b-446c3f91f371
This commit is contained in:
louisjb 2008-12-31 16:54:49 +00:00
parent b0ee185f7c
commit 9be8aa910f
6 changed files with 16 additions and 18 deletions

View File

@ -50,6 +50,12 @@ public:
static const float staveThickness() {return 1;}
static const int playZoneEarly() {return 25;} // 20 Was 25
static const int playZoneLate() {return 25;}
static const int silenceTimeOut() {return 8000;} // the time in msec before everything goes quiet
static const int chordNoteGap() {return 10;} // all notes in a cord must be spaced less than this a gap
static const CColour menuColour() {return CColour(0.1, 0.6, 0.6);}
static const CColour menuSelectedColour(){return CColour(0.7, 0.7, 0.1);}

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@ -31,7 +31,7 @@
#include <assert.h>
#include "Util.h"
#include "Cfg.h"
#include "MidiFile.h"
#include "Queue.h"
@ -186,7 +186,7 @@ public:
m_runningDeltaTime = 0;
m_completeChord.clear();
m_currentChord.clear();
m_cfg_ChordNoteGap = CMidiFile::ppqnAdjust(Cfg2::chordNoteGap());
m_cfg_ChordNoteGap = CMidiFile::ppqnAdjust(Cfg::chordNoteGap());
}

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@ -369,7 +369,7 @@ void CConductor::resetWantedChord()
m_wantedChord.clear();
m_chordDeltaTime = m_playingDeltaTime;
m_pianistSplitPoint = MIDDLE_C;
m_followPlayingTimeOut = CMidiFile::ppqnAdjust(Cfg2::playZoneLate() * SPEED_ADJUST_FACTOR);
m_followPlayingTimeOut = CMidiFile::ppqnAdjust(Cfg::playZoneLate() * SPEED_ADJUST_FACTOR);
outputStavedNotes();
m_followState = PB_FOLLOW_searching;
@ -660,7 +660,7 @@ void CConductor::realTimeEngine(int mSecTicks)
// Don't keep any saved notes off if there are no notes down
if (pianistNotesDown() == 0)
outputSavedNotesOff();
m_silenceTimeOut = Cfg2::silenceTimeOut();
m_silenceTimeOut = Cfg::silenceTimeOut();
}
}
return;
@ -773,8 +773,8 @@ void CConductor::rewind()
m_cfg_imminentNotesOffPoint = CMidiFile::ppqnAdjust(-15); // look ahead and find an Notes off coming up
// Annie song 25
m_cfg_playZoneEarly = CMidiFile::ppqnAdjust(Cfg2::playZoneEarly()); // when playing along
m_cfg_playZoneLate = CMidiFile::ppqnAdjust(Cfg2::playZoneLate());
m_cfg_playZoneEarly = CMidiFile::ppqnAdjust(Cfg::playZoneEarly()); // when playing along
m_cfg_playZoneLate = CMidiFile::ppqnAdjust(Cfg::playZoneLate());
}
void CConductor::init()

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@ -428,8 +428,8 @@ void CDraw::drawSymbol(CSymbol symbol, float x, float y)
{
float topY = CStavePos(PB_PART_right, 10).getPosY();
float bottomY = CStavePos(PB_PART_left, -10).getPosY();
float early = Cfg2::playZoneEarly() * HORIZONTAL_SPACING_FACTOR;
float late = Cfg2::playZoneLate() * HORIZONTAL_SPACING_FACTOR;
float early = Cfg::playZoneEarly() * HORIZONTAL_SPACING_FACTOR;
float late = Cfg::playZoneLate() * HORIZONTAL_SPACING_FACTOR;
//glColor3f (0.7, 1.0, 0.7);
glColor3f (0.0, 0.0, 0.3);
glRectf(x-late, topY, x + early, bottomY);

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@ -4,7 +4,9 @@ v0.5.0: (28 November 2008)
v0.5.0: (29 December 2008)
- fixed the windows file open bug
- Changed the default wrong note sound to
- changed the wrong note sound to use a separate midi channel.
-
*/

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@ -83,14 +83,4 @@ void ppError(const char *msg, ...);
#define SPEED_ADJUST_FACTOR 1000
#define deltaAdjust(delta) ((delta)/SPEED_ADJUST_FACTOR )
class Cfg2
{
public:
static const int playZoneEarly() {return 25;} // 20 Was 25
static const int playZoneLate() {return 25;}
static const int silenceTimeOut() {return 8000;} // the time in msec before everything goes quiet
static const int chordNoteGap() {return 10;} // all notes in a cord must be spaced less than this a gap
};
#endif //__UTIL_H__