diff --git a/BUILD.md b/BUILD.md
index 4c2dd6c..52b4aef 100644
--- a/BUILD.md
+++ b/BUILD.md
@@ -1,90 +1,99 @@
-# Linux and BSD Unix
+# Build instructions for Linux and BSD Unix
-Ensure that the build required packages are installed. Full list of them you can find [here](pkgs).
+Ensure that the following packages are installed:
+`build-essential`, `cmake`, `pkg-config`, `libftgl-dev`, `qtbase5-dev`, `qttools5-dev`, `librtmidi-dev` , `libfluidsynth-dev`, `fluid-soundfont-gm`
-Then type:
-`cmake .`
-or
+To generate a project makefile using CMake, create a build folder
+and then run CMake from it:
+```
+$ mkdir build
+$ cd build
+$ cmake ..
+```
-`cmake . -DCMAKE_INSTALL_PREFIX="/usr"`
+To compile the PianoBooster source code type:
-`make`
+`make -j$(nproc)`
-Finally as root type:
+The pianobooster binary executable is now in a new build subdirectory. Piano Booster is designed to run in place so you can type `build/pianobooster` to start running the program.
-`make install -C build`
+(Optional) If you wish to install PianoBooster as root type:
-(The pianobooster binary executable is now in the "build" subdirectory.)
+`make install`
-To build a debug version create a dir called "debug" and change to that dir and then type:
+There is no make uninstall command but the files that have been installed are listed in a file called `install_manifest.txt` which can then be used to manually delete the installed files.
-`cmake -DCMAKE_BUILD_TYPE=Debug .`
+To build a debug version create a directory called "debug" and change to that dir and then type:
-(Alternatively you can use qmake followed by make.)
+`cmake -DCMAKE_BUILD_TYPE=Debug ..`
-See [DEB](pkgs/deb) for more details.
-See [RPM](pkgs/rpm/pianobooster.spec) for more details.
+# Build instructions for macOS
-See [ARCH](pkgs/arch/PKGBUILD) for more details.
-
-See [TGZ](pkgs/slack) for more details.
-
-# macOS
-
-Install latest Xcode (from Apple Developer Connection, free registration required).
+Install the latest Xcode (from Apple Developer Connection, free registration required).
Install CMake and QT libraries via Homebrew:
-`$ brew install cmake qt5 ftgl jack`
+`$ brew install cmake qt5 ftgl pkg-config fluid-synth`
-Generate XCode project file via CMake:
+To generate the project makefile first create a `build` directory
+and then from that directory type:
-`$ cmake -G Xcode . -DCMAKE_PREFIX_PATH=$(brew --prefix qt)`
+`cmake .. -DCMAKE_PREFIX_PATH="$(brew --prefix qt)"`
-Open the project file in XCode, set whatever options you like (universal or single architecture,
-debug or release etc.) and compile.
+To compile the PianoBooster source code type:
-To make a self contained application bundle use QT's macdeployqt tool (included in QT 4.5.0).
+`make`
-# Windows
+To copy the language translations into the build directory type:
-To compile in Windows install the Open Source version of Qt and CMake and optionally Geany.
-When installing Qt select the option to download and install the MinGW compiler. Open the
-Qt Command Prompt and then change to the "PianoBooster" directory and then type the
-command below:
+`make install-translations`
-`"C:\Program Files\CMake 2.6\bin\cmake.exe" -G "MinGW Makefiles" .`
+
+To make a self contained application bundle use QT's macdeployqt tool (included in QT).
+
+`$(brew --prefix qt)/bin/macdeployqt build/pianobooster.app -dmg`
+
+
+
+# Build instructions for Windows
+
+To compile in Windows install the Open Source version of Qt and CMake.
+When installing Qt select the option to download and install the MinGW compiler. Open the Qt Command Prompt and change to the "PianoBooster" source code directory and then create a `build` directory and then from that directory type:
+
+`cmake.exe -G "MinGW Makefiles" ..`
Once this is completed type:
`make`
-Or alternatively you can install QtCreator and then open the pianobooster.pro.
+Or alternatively you can install QtCreator and then open the `CMakeLists.txt`.
# Build options
-**USE_FTGL**: link with ftgl; enabled by default; disabling notes localization.
+Using `cmake` without any flags defaults to the recommended build options.
+However the following build options below can be changed by using the `-D` flag to `cmake`.
-**NO_DOCS**: do not install documents; disabled by default.
+**WITH_INTERNAL_FLUIDSYNTH:** build with an internal FluidSynth sound generator [Default:ON]
-**NO_LICENSE**: do not install license; disabled by default.
+**USE_BUNDLED_RTMIDI:** Build with bundled rtmidi (for older distributions only) [Default: OFF]
-**NO_CHANGELOG**: do not install changelog; disabled by default.
+**USE_FTGL:** Build with ftgl for notes localization [Default:ON]
-**WITH_MAN**: install man page; disabled by default.
+**USE_SYSTEM_FONT:** Build with system font [Default: OFF]
-**INSTALL_ALL_LANGS**: install all languages; disabled by default for cmake and always enabled for qmake.
+**USE_JACK:** Build with Jack. The use of JACK is not required other than for BSD Unix. [Default: OFF]
-**USE_BUNDLED_RTMIDI**: build with bundled (not system) rtmidi. This is only required
-for older distributions that do not include the system rtmidi; disabled by default.
+**DATA_DIR**: Build with specified data directory; [Default:"share/games/pianobooster"]
-**USE_SYSTEM_FONT**: do not use and do not install bundled font, use system font instead; enabled by default.
+**NO_LANGS**: Do not install languages; [Default: OFF]
-**USE_FONT**: build with specified font; null by default.
+**NO_DOCS**: Do not install documents [Default: OFF]
-**DATA_DIR**: build with specified data directory; "share/games/pianobooster" is default.
+**NO_LICENSE**: Do not install license [Default: OFF].
-**NO_LANGS**: do not install languages; disabled by default.
+**NO_CHANGELOG**: Do not install changelog [Default: OFF].
+
+**WITH_MAN**: Install man page [Default: OFF].
diff --git a/README.md b/README.md
index ed1931d..d8974e0 100644
--- a/README.md
+++ b/README.md
@@ -1,103 +1,69 @@
+# == THE URL HAS CHANGED ==
+
+This Piano Booster repository has now been transferred to @pianobooster as the new owner.
+
+Please update all your bookmarks and [update](https://docs.github.com/en/free-pro-team@latest/github/using-git/changing-a-remotes-url) any existing local clones to point to the new repository URL https://github.com/pianobooster/PianoBooster
+
![logo](logo/Logotype_horizontal.png)
-INTRODUCTION
-============
+
+# INTRODUCTION
Piano Booster is a MIDI file player that displays the musical notes AND teaches you how to
-play the piano. You can play along to any track in the midi file and PianoBooster will
-follow YOUR playing. PianoBooster makes sight reading fun!
+play the piano.
+The difference between playing along to a CD or a standard MIDI file
+is that Piano Booster listens and reacts to what you are playing on a
+MIDI piano keyboard.
+You can play along to any track in the MIDI file and PianoBooster will
+follow your playing. Piano Booster makes learning to sight read fun!
-Piano Booster is a free (Open Source) program available from: These pieces of music have been created to work with PianoBooster and
have the creative commons copyright.
-All the music is available here.
Please add to the music on this page - everyone can help. For more information see this forum post. @@ -189,5 +189,5 @@ and the accompaniment was created with the midi file
-All the music on this page is available here. +
All the music on this page is available here. This free sheet music can be used for beginner piano lessons with PianoBooster.
diff --git a/doc/courses/README.md b/doc/courses/README.md index 21eb852..c7037c9 100644 --- a/doc/courses/README.md +++ b/doc/courses/README.md @@ -2,7 +2,7 @@ These pieces of music have been created to work with _PianoBooster_ and have the creative commons copyright. -All the music is available [here](https://github.com/captnfab/PianoBooster/raw/master/music/BoosterMusicBooks.zip). +All the music is available [here](https://github.com/pianobooster/PianoBooster/raw/master/music/BoosterMusicBooks.zip). _Please add to the music on this page - everyone can help._ For more information see this [forum post](http://piano-booster.2625608.n2.nabble.com/Creating-music-for-PianoBooster-using-MMA-Everyone-can-help-td4167350.html). @@ -189,5 +189,5 @@ For **Frere Jacques** introduces the use of playing both hands together with a v [midi file](BoosterMusic/07-AmazingGrace.mid) -All the music on this page is available [here](https://github.com/captnfab/PianoBooster/raw/master/music/BoosterMusicBooks.zip). +All the music on this page is available [here](https://github.com/pianobooster/PianoBooster/raw/master/music/BoosterMusicBooks.zip). This free sheet music can be used for beginner piano lessons with _PianoBooster_. diff --git a/doc/faq.md b/doc/faq.md index 0bb7dc3..934fa8a 100644 --- a/doc/faq.md +++ b/doc/faq.md @@ -1,269 +1,36 @@ # Frequently Asked Questions ## Where are the music files? +Piano Booster now comes with it's own MIDI music course called `Booster Music`. The first time you run Piano Booster a music folder called `BoosterMusicBooks` is created in your `Music` folder on your PC. The Booster Music course is also available on the Piano Booster website. Also many other MIDI files that work with Piano Booster can be found by searching the web. -Piano Booster uses MIDI music files (.mid) or karaoke files (.kar) to play music. +## There is no sound, what is wrong? +First insure that you have installed the latest version of Piano Booster that includes the integrated FluidSynth sound generator. To check this open the Piano Booster MIDI setup dialogue window and confirm there is a FluidSynth tab shown. You also need to ensure that there is a SoundFont file loaded, the recommended sound font is called `FluidR3_GM.sf2`. -See [this thread](http://piano-booster.2625608.n2.nabble.com/Pieces-of-music-that-I-have-enjoyed-playing-please-add-to-this-list-td1600345.html) -on the forum which list useful source of midi files on the net. -Please add to this list if you find any pieces of music that you enjoy playing. +## How do I connect a MIDI piano keyboard? +First plug the MIDI keyboard into your PC, for older MIDI keyboards that do not use USB MIDI you will need to use a MIDI adaptor. +After connecting the MIDI keyboard open the Piano Booster MIDI setup menu and +then select the MIDI input interface that matches your keyboard. -## Community Favorites MIDI +## Does PianoBooster work with Jack? +JACK is not required for Piano Booster to work correctly since Piano Booster can already talk directly to a MIDI sound generator and a MIDI keyboard. JACK is mainly used in advanced music studio setups where there are multiple different sound sources inputs and outputs that need connecting together. JACK is also required on BSD Unix. Piano Booster is not normally compiled with support for JACK so if you really want to use JACK you will need to recompile PianoBooster from the source code. -Google search: Taylor's Traditional Tune Book, and download the "English Tunes". They are only single melody to play with quite good MIDI arrangements. Barry is quite fond of key changes which make it quite challenging. Especially "I Saw Three Ships." +## Will Piano Booster work with a real piano? +No, it will only work with a MIDI piano keyboard. As this is technically very difficult there are no plans to add this feature. -[Bach collection](https://www.mutopiaproject.org/cgibin/make-table.cgi?collection=bachgb&preview=1) and others from repository of sheet music - [Mutopia Project](https://www.mutopiaproject.org/) -[Miracle Piano Tutor](http://piano-booster.2625608.n2.nabble.com/attachment/4582249/0/teachmid.tar.gz) +## How do I start start a sound generator on Linux? +If you don't have a version of PianoBooster that includes the integrated FluidSynth (recommended) you can start FluidSynth manually. First install the FluidSynth `fluidsynth` and the GM sound font `fluid-soundfont-gm` packages and then run the following command line: -## CC and MIDI: What Songs are Legal to Share +``` +fluidsynth -g 1.0 -a alsa -o midi.alsa_seq.id=fs2 /usr/share/sounds/sf2/FluidR3_GM.sf2 -Piano Booster will only distribute MIDI files submitted to the project under the Creative Commons (CC) License. +``` +An alternatively you can used TiMidity by typing the following in a terminal window: -MIDI files created by hand constitute "original work". Original work can be released under the CC license. (see [forum discussion](http://piano-booster.2625608.n2.nabble.com/Creating-music-for-PianoBooster-using-MMA-Everyone-can-help-td4167350.html#a4167350)) - -MIDI files copied from existing works, (either digital copies, format-shifted copies, or 'recording' the playback output of works) are subject to the copyright laws under which the original works were released. - -... (other cases? please add relevant links, discussion) - -## Making MIDI - -Although MIDI files can be generated in several ways, this guide covers a method that also produces sheet music and accompaniment. -The general process: write "abc notation" of music (ABC file); convert ABC file to Solo MIDI and Sheet Music; write accompaniment "hints" (MMA file); convert solo MIDI and MMA file to final MIDI (ready to practice playing). - -### ABC Notation - -The ABCPlus notation describes the notes to be played by the right and left hands in plain text ascii-character file. - -[Wiki](http://en.wikipedia.org/wiki/Abc_notation) - -[Site](http://abcnotation.com/) - -[The ABC Plus Project](http://abcplus.sourceforge.net/) - -[Examples](http://abcnotation.com/examples) - -### ABC to MIDI Conversion - -#### Generating MIDI file - -The ABC file is converted to a MIDI file using the abc2midi tool. This creates a MIDI file with right and left hand parts. - -#### Generating sheet music - -The ABC file can also be converted to a sheet music image with the abc2mtex tool. - -### Auto-generated Accompaniment - -The MMA software can greatly simplify creating accompanying "background" music. - -[Musical MIDI Accompaniment](http://www.mellowood.ca/mma/) - -## Open a MIDI File - -Select File -> Open from PianoBooster main menu and then choose the .mid file or the .kar file. If you put all your MIDI files in adjacent directories then each directory will appear as books that can be accessed using the -book drop down list- and then each MIDI file can be accessed from the song drop down list. - -## Listen to the MIDI music - -When learning a new piece of music it is recommended that you first listen to the piece of music to hear how it should sound. Set the /skill level to listen/ and then click the /play stop button icon/. To stop the music click the /play/stop button again. To play the music from the beginning click on the /play from start button/. - -## Play along with the MIDI music - -Piano Booster has been specially designed so that you can play along with the MIDI music using a piano keyboard. Ensure that MIDI input is correctly set up. You can choose which hand to play select 'right', 'both' or 'left' from the hands selection. If you choose to play just a single part then Piano Booster will automatically play the other part for you. There are two different ways of playing along the 'follow you' mode and the 'play along' mode. When learning a new piece of music the follow you mode makes it much easier but you should progress to the 'play along' method as this ensure that you play with the correct timing. - -## Playing the piano with the music 'following your' playing - -Select the 'follow you' option and choose which hand you want play and then click the play button to start the accompaniment playing. -The music will start playing and at the same time you should playing along to the notes shown on the screen. - -## Connecting MIDI Hardware - -While Piano Booster can take input from the computer keyboard, it is recommended to use a MIDI capable keyboard or piano. This section assumes you are using a keyboard or piano with either a USB MIDI port or MIDI input/output ports with a MIDI/USB adapter. - -MIDI or Musical Instrument Digital Interface allows electronic musical equipment to communicate with each other. MIDI works like a pipeline; data (the music notes) "flows" in one direction. Every MIDI device port is labeled as either IN/input or OUT/output. The Output of the first device goes to an Input of the next device. - -If your keyboard has a USB MIDI port, then a standard USB cable to the computer will provide both input from keys and output to the keyboard speakers (if there are speakers). - -If the keyboard as MIDI IN/OUT ports, then the OUTPUT port of keyboard must be connected the INPUT of the USB MIDI adapter. To hear the Piano booster output on the keyboard speakers, the OUTPUT of the USB adapter must be connected to the INPUT port on the keyboard. - -## How do I hear the sound on Linux, BSD Unix? - -To hear the sound Piano Booster needs a MIDI sound generator, -there are two different General Midi sound generators available on Linux, 'fluidsynth' and 'timidity'. - -It's recommends to use 'fluidsynth' for BSD Unix. - -To install fluidsynth you must install the following packages 'fluidsynth' 'fluid-soundfont-gm' and -'fluid-soundfont-gs' using your favourite package manager - -or - -Arch Linux: 'fluidsynth' 'soundfont-fluid'. -BSD Unix: 'fluidsynth' 'fluid-soundfont'. - -To start the fluidsynth sound generator copy and paste the following command line (one very long command line). - -Using ALSA: - -`fluidsynth -i -s -g 0.4 -C 0 -R 0 -r 44100 -c 6 -z 128 -l -a alsa -o audio.alsa.device=plughw:0 -o midi.alsa_seq.id=fs /usr/share/sounds/sf2/FluidR3_GM.sf2 /usr/share/sounds/sf2/FluidR3_GS.sf2` - -Using JACK: - -`fluidsynth -i -s -g 0.4 -C 0 -R 0 -r 44100 -c 6 -z 128 -l -a jack -o midi.alsa_seq.id=fs -j /usr/share/sounds/sf2/FluidR3_GM.sf2 /usr/share/sounds/sf2/FluidR3_GS.sf2` - -BSD Unix does not have ALSA, so you should use JACK: - -`fluidsynth -i -s -g 0.4 -C 0 -R 0 -r 44100 -c 6 -z 128 -l -a jack -j /usr/local/share/sounds/sf2/FluidR3_GM.sf2 /usr/local/share/sounds/sf2/FluidR3_GS.sf2` - -*Note:* Path `/usr/share/sounds/sf2` is Debian, Ubuntu, OpenSuse, Slackware, etc. For Alt Linux, Arch Linux, CentOS, Fedora, Mageia, OpenMandriva, ROSA, etc. you must use path `/usr/share/soundfonts` instead. BSD Unix uses `/usr/local/share/sounds/sf2`. - -*Note:* JACK in BSD Unix cannot be started realtime by user, but it starts realtime by default, user does not have permissions. Disabling realtime helps. How to disable realtime or allow user to use realtime please ask your favorite BSD Unix forum. - -If you have a fast machine then you can leave out the flags `-C 0 -R 0 -r 22050` which turns off the reverb, chorus and reduce the sample rate. - -The flags `-c 6 -z 128` control the latency try `-c 5 -z 128` for less latency, -but at the risk of audio drop outs. - -The flags `-o audio.alsa.device=plughw:0` bypasses the Pulse Audio layer -which caused a lot of latency delay but unfortunately these flags may also -bypass the desktop volume controls. - -Flag `-i`: don't read commands from the shell. Flag `-s`: start FluidSynth as a server process. Flag `-g 1`: set the master gain = 1. - -Flag `-a alsa` or `-a jack`: the name of the audio driver to use. - -Flag `-j`: attempt to connect the jack outputs to the physical ports. - -Flag `-l`: don't connect to LASH server. - -For more information on running fluidsynth with low latency see -[this page](https://github.com/FluidSynth/fluidsynth/wiki/LowLatency). - -On PianoBooster set the Setup/Midi Setup/Midi Output Device: to `FLUID Synth (fs):0` - -If you get problems with unsteady playback or the audio cutting out then try closing all other programs, -turning off your wireless network and unplug any network cable. - -If you get an error, make sure to have snd-seq-midi kernel module loaded in your -system (sudo modprobe snd-seq-midi). - -You might prefer to use qsynth as GUI interface to fluidsynth for easy setting -of Reverbs, chorus effects, etc. - -Using 'timidity': [wrapper script and desktop file](https://github.com/captnfab/PianoBooster/tree/master/tools/timidity). - -Using 'fluidsynth': [wrapper script and desktop file](https://github.com/captnfab/PianoBooster/tree/master/tools/fluidsynth). - -## How do I hear the sound on Arch Linux? - -Timidity in Arch Linux does not work out of box. -To use Freepats (freepats-general-midi package) with TiMidity, add the following lines to /etc/timidity++/timidity.cfg: - -`soundfont /usr/share/soundfonts/freepats-general-midi.sf2` - -[Arch Linux Wiki](https://wiki.archlinux.org/index.php/Timidity) - -Potentially needs to disable pulseaudio to use ALSA. - -JACK can be used by jack or jack2. jack has better debug logs than jack2 to see errors, but they work equally. -But JACK does not work out of box, needs to configure it. - -run: - -`sudo sed -i "s|# End of file|@audio - rtprio 99|g" /etc/security/limits.conf` - -run: - -`sudo usermod -a -G audio exton`, where exton is user - -log out and log in - -stop pulseaudio: - -`systemctl --user stop pulseaudio.socket` - -run script: - -`pianobooster-fluidsynth` - -start pulseaudio after: - -`systemctl --user start pulseaudio.socket` - -*Note:* Fluidsynth works without JACK with ALSA out of box even without conflicts with pulseaudio. - -## How do I hear the sound on Mac? - -While there are many possible choices General Midi sound generators for the Mac -(Timidity, FluidSynth or an external MIDI Synth), the easiest way is to use -SimpleSynth, which can be obtained for free (MIT license) frome [here](http://notahat.com/simplesynth). - -This must be started before Pianobooster, and also allows to load custom Soundfonts. - -## How to use Fluidsynth with JACK - -Just enable `use_jack="1"` in /usr/bin/pianobooster-fluidsynth. If `use_jack="0"`, then JACK is disabled. - -## Why is there a delay between pressing the note and hearing the sound? - -The delay between pressing the note and hearing the sound is called the latency. -Unfortunately some sound generators introduce a latency delay between receiving -the command to play a note and producing the audible sound. This unwanted delay -can make it extremely difficult to play along with the music. - -The MS GM Wavetable Synthesizer that comes with Windows also suffers from this -problem as it introduces a noticeable delay of 150 milliseconds (0.15 seconds). - -## My sound generator has high latency, what can I do? - -The first thing to do is to turn up the speakers on your piano keyboard -(provided that you are using a piano keyboard that has it's own sound generator) -so that you can hear what you are playing without a delay. -Then aim to use the **'Play Along'** mode as much as possible. - -To use the **'Follow You'** mode you will need set the latency value (see the next question) -or alternately use a realtime sound generator with low latency (recommended, For Linux, BSD Unix see -[fluidsynth Low Latency page](https://github.com/FluidSynth/fluidsynth/wiki/LowLatency). +``` +timidity -iA -B2,8 -Os -EFreverb=0 +``` ## What is the latency fix? - -The Latency fix aims to counteract the latency delay of the sound generator by -deliberately running the musical accompaniment several milliseconds ahead of -what you are playing on the piano to try and cancel out this delay within the -sound generator. - -The latency value is entered from the 'settings/Midi setup' page. -If you are using the MS GM Wavetable Synthesizer then try entering a value for the delay of 150 mSec. - -Whenever you set a value for the latency then the instrument sound -for your piano is automatically set to 'None' to mute -the delayed sound of your playing through the sound generator. -Remember to turn up the volume of the speakers on your piano. -If your piano does not have it's own speakers or you are still -using the PC keyboard then this fix will not work, sorry. - -Unfortunately when you stop playing using the **'Follow You'** mode -then the music will stop in the wrong place (because the music -was deliberately being run ahead of your playing). -The use of the latency fix is less than ideal and so the **best** -solution is to change to different realtime sound generator that has a low latency delay. - -Optional workaround: Try using a real time kernel. - -## What value should I use for the latency fix? - -To work out the value of the delay first enable the timing markers from the preferences menu. -(These are the white crosses that are drawn over the notes that show *when* you pressed the note). -Then using the **'Play Along'** mode look at the timing markers to see -if you are playing ahead or behind the notes. -If you are playing consistently behind the beat then try increasing -the latency value by say 100 milliseconds. -Conversely if the timing markers show you are playing ahead of the beat -then try decreasing the latency slightly. - -It is always best to use a value that shows you are -playing *slightly ahead of the beat* rather than behind the beat. -(This is because Piano Booster in **'Follow You'** mode will slow down -the music if you are playing behind the beat.) - -To disable the latency fix enter a value of zero. +The latency fix is no longer required since Piano Booster on Windows now includes the integrated FluidSynth sound generator which works in real-time and has low latency. +Previously on windows the latency fix was required when using the MS GM Wavetable Synthesizer sound generator which has very high latency. diff --git a/music/src/BeginnerCourse/01-StartWithMiddleC.mma b/music/src/BeginnerCourse/01-StartWithMiddleC.mma index 4ddd529..81db76f 100644 --- a/music/src/BeginnerCourse/01-StartWithMiddleC.mma +++ b/music/src/BeginnerCourse/01-StartWithMiddleC.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Start With Middle C diff --git a/music/src/BeginnerCourse/02-ChordOfCMajor.mma b/music/src/BeginnerCourse/02-ChordOfCMajor.mma index f300579..f21c287 100644 --- a/music/src/BeginnerCourse/02-ChordOfCMajor.mma +++ b/music/src/BeginnerCourse/02-ChordOfCMajor.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Chord of C Major diff --git a/music/src/BeginnerCourse/04-ClairDeLaLune.mma b/music/src/BeginnerCourse/04-ClairDeLaLune.mma index 28758e1..d766d91 100644 --- a/music/src/BeginnerCourse/04-ClairDeLaLune.mma +++ b/music/src/BeginnerCourse/04-ClairDeLaLune.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Clair De La Lune diff --git a/music/src/BeginnerCourse/05-ChordOfFMajor.mma b/music/src/BeginnerCourse/05-ChordOfFMajor.mma index be63a72..fad232e 100644 --- a/music/src/BeginnerCourse/05-ChordOfFMajor.mma +++ b/music/src/BeginnerCourse/05-ChordOfFMajor.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Chord of F Major diff --git a/music/src/BeginnerCourse/06-DownAndUp.mma b/music/src/BeginnerCourse/06-DownAndUp.mma index 2515f20..c0bf30b 100644 --- a/music/src/BeginnerCourse/06-DownAndUp.mma +++ b/music/src/BeginnerCourse/06-DownAndUp.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Down And Up diff --git a/music/src/BeginnerCourse/Booster44Lib.mma b/music/src/BeginnerCourse/Booster44Lib.mma index 2cd464b..92a7d37 100644 --- a/music/src/BeginnerCourse/Booster44Lib.mma +++ b/music/src/BeginnerCourse/Booster44Lib.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license SeqClear diff --git a/music/src/BoosterMusic/03-SkipToMyLou.mma b/music/src/BoosterMusic/03-SkipToMyLou.mma index 9852070..3ede96a 100644 --- a/music/src/BoosterMusic/03-SkipToMyLou.mma +++ b/music/src/BoosterMusic/03-SkipToMyLou.mma @@ -1,5 +1,5 @@ // Musical MIDI Accompaniment file for the Piano Booster project -// For more information see: https://github.com/captnfab/PianoBooster +// For more information see: https://github.com/pianobooster/PianoBooster // Creative Commons license MidiTName Skip to My Lou diff --git a/pianobooster.6 b/pianobooster.6 index dfed8b5..5ead6f5 100644 --- a/pianobooster.6 +++ b/pianobooster.6 @@ -1,15 +1,15 @@ .\" (c) 2011 Miriam Ruiz