* Adapt hacks to new config system * Use distinct mkspec mingw-w64-g++ rather than patching the existing win32-g++ * Testing QML and ANGLE is on TODO list because it hasn't been tested since quite a time
36 lines
1.2 KiB
Diff
36 lines
1.2 KiB
Diff
From 8f0a0019f827815161291e4f63dfe8d15d32bd60 Mon Sep 17 00:00:00 2001
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From: Martchus <martchus@gmx.net>
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Date: Sat, 5 Nov 2016 12:46:27 +0100
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Subject: [PATCH 8/9] Link against ANGLE even if Qt is configured not to
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---
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Source/WebCore/WebCore.pri | 11 ++++-------
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1 file changed, 4 insertions(+), 7 deletions(-)
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diff --git a/Source/WebCore/WebCore.pri b/Source/WebCore/WebCore.pri
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index d6c32e80c..42aadaacc 100644
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--- a/Source/WebCore/WebCore.pri
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+++ b/Source/WebCore/WebCore.pri
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@@ -216,14 +216,11 @@ use?(3D_GRAPHICS) {
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win32: {
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mingw: {
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# Make sure OpenGL libs are after the webcore lib so MinGW can resolve symbols
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- qtConfig(opengles2) {
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- CONFIG(debug, debug|release):qtConfig(angle) {
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- LIBS += $$QMAKE_LIBS_OPENGL_ES2_DEBUG
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- } else {
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- LIBS += $$QMAKE_LIBS_OPENGL_ES2
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- }
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+ CONFIG(debug, debug|release):qtConfig(angle) {
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+ LIBS += $$QMAKE_LIBS_OPENGL_ES2_DEBUG
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} else {
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- LIBS += $$QMAKE_LIBS_OPENGL
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+ # Always link against ANGLE
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+ LIBS += $$QMAKE_LIBS_OPENGL_ES2
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}
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}
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} else {
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--
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2.11.0
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