Qt 5.15
Qt OpenGL
C++ Classes
QGLFunctions
Qt 5.15.16 Reference Documentation
List of All Members for QGLFunctions
This is the complete list of members for
QGLFunctions
, including inherited members.
enum
OpenGLFeature
flags
OpenGLFeatures
QGLFunctions
(const QGLContext *)
QGLFunctions
()
~QGLFunctions
()
glActiveTexture
(GLenum )
glAttachShader
(GLuint , GLuint )
glBindAttribLocation
(GLuint , GLuint , const char *)
glBindBuffer
(GLenum , GLuint )
glBindFramebuffer
(GLenum , GLuint )
glBindRenderbuffer
(GLenum , GLuint )
glBlendColor
(GLclampf , GLclampf , GLclampf , GLclampf )
glBlendEquation
(GLenum )
glBlendEquationSeparate
(GLenum , GLenum )
glBlendFuncSeparate
(GLenum , GLenum , GLenum , GLenum )
glBufferData
(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
glBufferSubData
(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
glCheckFramebufferStatus
(GLenum ) : GLenum
glClearDepthf
(GLclampf )
glCompileShader
(GLuint )
glCompressedTexImage2D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
glCompressedTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
glCreateProgram
() : GLuint
glCreateShader
(GLenum ) : GLuint
glDeleteBuffers
(GLsizei , const GLuint *)
glDeleteFramebuffers
(GLsizei , const GLuint *)
glDeleteProgram
(GLuint )
glDeleteRenderbuffers
(GLsizei , const GLuint *)
glDeleteShader
(GLuint )
glDepthRangef
(GLclampf , GLclampf )
glDetachShader
(GLuint , GLuint )
glDisableVertexAttribArray
(GLuint )
glEnableVertexAttribArray
(GLuint )
glFramebufferRenderbuffer
(GLenum , GLenum , GLenum , GLuint )
glFramebufferTexture2D
(GLenum , GLenum , GLenum , GLuint , GLint )
glGenBuffers
(GLsizei , GLuint *)
glGenFramebuffers
(GLsizei , GLuint *)
glGenRenderbuffers
(GLsizei , GLuint *)
glGenerateMipmap
(GLenum )
glGetActiveAttrib
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetActiveUniform
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetAttachedShaders
(GLuint , GLsizei , GLsizei *, GLuint *)
glGetAttribLocation
(GLuint , const char *) : int
glGetBufferParameteriv
(GLenum , GLenum , GLint *)
glGetFramebufferAttachmentParameteriv
(GLenum , GLenum , GLenum , GLint *)
glGetProgramInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetProgramiv
(GLuint , GLenum , GLint *)
glGetRenderbufferParameteriv
(GLenum , GLenum , GLint *)
glGetShaderInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderPrecisionFormat
(GLenum , GLenum , GLint *, GLint *)
glGetShaderSource
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderiv
(GLuint , GLenum , GLint *)
glGetUniformLocation
(GLuint , const char *) : int
glGetUniformfv
(GLuint , GLint , GLfloat *)
glGetUniformiv
(GLuint , GLint , GLint *)
glGetVertexAttribPointerv
(GLuint , GLenum , void **)
glGetVertexAttribfv
(GLuint , GLenum , GLfloat *)
glGetVertexAttribiv
(GLuint , GLenum , GLint *)
glIsBuffer
(GLuint ) : GLboolean
glIsFramebuffer
(GLuint ) : GLboolean
glIsProgram
(GLuint ) : GLboolean
glIsRenderbuffer
(GLuint ) : GLboolean
glIsShader
(GLuint ) : GLboolean
glLinkProgram
(GLuint )
glReleaseShaderCompiler
()
glRenderbufferStorage
(GLenum , GLenum , GLsizei , GLsizei )
glSampleCoverage
(GLclampf , GLboolean )
glShaderBinary
(GLint , const GLuint *, GLenum , const void *, GLint )
glShaderSource
(GLuint , GLsizei , const char **, const GLint *)
glStencilFuncSeparate
(GLenum , GLenum , GLint , GLuint )
glStencilMaskSeparate
(GLenum , GLuint )
glStencilOpSeparate
(GLenum , GLenum , GLenum , GLenum )
glUniform1f
(GLint , GLfloat )
glUniform1fv
(GLint , GLsizei , const GLfloat *)
glUniform1i
(GLint , GLint )
glUniform1iv
(GLint , GLsizei , const GLint *)
glUniform2f
(GLint , GLfloat , GLfloat )
glUniform2fv
(GLint , GLsizei , const GLfloat *)
glUniform2i
(GLint , GLint , GLint )
glUniform2iv
(GLint , GLsizei , const GLint *)
glUniform3f
(GLint , GLfloat , GLfloat , GLfloat )
glUniform3fv
(GLint , GLsizei , const GLfloat *)
glUniform3i
(GLint , GLint , GLint , GLint )
glUniform3iv
(GLint , GLsizei , const GLint *)
glUniform4f
(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
glUniform4fv
(GLint , GLsizei , const GLfloat *)
glUniform4i
(GLint , GLint , GLint , GLint , GLint )
glUniform4iv
(GLint , GLsizei , const GLint *)
glUniformMatrix2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUseProgram
(GLuint )
glValidateProgram
(GLuint )
glVertexAttrib1f
(GLuint , GLfloat )
glVertexAttrib1fv
(GLuint , const GLfloat *)
glVertexAttrib2f
(GLuint , GLfloat , GLfloat )
glVertexAttrib2fv
(GLuint , const GLfloat *)
glVertexAttrib3f
(GLuint , GLfloat , GLfloat , GLfloat )
glVertexAttrib3fv
(GLuint , const GLfloat *)
glVertexAttrib4f
(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
glVertexAttrib4fv
(GLuint , const GLfloat *)
glVertexAttribPointer
(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
hasOpenGLFeature
(QGLFunctions::OpenGLFeature ) const : bool
initializeGLFunctions
(const QGLContext *)
openGLFeatures
() const : QGLFunctions::OpenGLFeatures