Qt 5.15
Qt Data Visualization
C++ Classes
QAbstract3DGraph
Qt Data Visualization | Commercial or GPLv3
List of All Members for QAbstract3DGraph
This is the complete list of members for
QAbstract3DGraph
, including inherited members.
enum
AncestorMode
enum
ElementType
enum
OpenGLFeature
typedef
OpenGLFeatures
enum
OptimizationHint
flags
OptimizationHints
enum
SelectionFlag
flags
SelectionFlags
enum
ShadowQuality
enum
SurfaceClass
enum
SurfaceType
enum
Visibility
activeChanged
()
activeInputHandlerChanged
(QAbstract3DInputHandler *)
activeThemeChanged
(Q3DTheme *)
alert
(int )
aspectRatioChanged
(qreal )
close
() : bool
contentOrientationChanged
(Qt::ScreenOrientation )
currentFpsChanged
(qreal )
deleteLater
()
destroyed
(QObject *)
focusObjectChanged
(QObject *)
heightChanged
(int )
hide
()
horizontalAspectRatioChanged
(qreal )
localeChanged
(const QLocale &)
lower
()
marginChanged
(qreal )
maximumHeightChanged
(int )
maximumWidthChanged
(int )
measureFpsChanged
(bool )
minimumHeightChanged
(int )
minimumWidthChanged
(int )
modalityChanged
(Qt::WindowModality )
objectNameChanged
(const QString &,
QPrivateSignal
)
opacityChanged
(qreal )
optimizationHintsChanged
(QAbstract3DGraph::OptimizationHints )
orthoProjectionChanged
(bool )
polarChanged
(bool )
queriedGraphPositionChanged
(const QVector3D &)
radialLabelOffsetChanged
(float )
raise
()
reflectionChanged
(bool )
reflectivityChanged
(qreal )
requestActivate
()
requestUpdate
()
screenChanged
(QScreen *)
selectedElementChanged
(QAbstract3DGraph::ElementType )
selectionModeChanged
(QAbstract3DGraph::SelectionFlags )
setGeometry
(int , int , int , int )
setHeight
(int )
setMaximumHeight
(int )
setMaximumWidth
(int )
setMinimumHeight
(int )
setMinimumWidth
(int )
setTitle
(
const QString &
)
setVisible
(bool )
setWidth
(int )
setX
(int )
setY
(int )
shadowQualityChanged
(QAbstract3DGraph::ShadowQuality )
show
()
showFullScreen
()
showMaximized
()
showMinimized
()
showNormal
()
startSystemMove
() : bool
startSystemResize
(Qt::Edges ) : bool
visibilityChanged
(QWindow::Visibility )
visibleChanged
(bool )
widthChanged
(int )
windowStateChanged
(Qt::WindowState )
windowTitleChanged
(const QString &)
xChanged
(int )
yChanged
(int )
~QAbstract3DGraph
()
activeInputHandler
() const : QAbstract3DInputHandler *
activeTheme
() const : Q3DTheme *
addCustomItem
(QCustom3DItem *) : int
addInputHandler
(QAbstract3DInputHandler *)
addTheme
(Q3DTheme *)
aspectRatio
() const : qreal
baseSize
() const : QSize
blockSignals
(bool ) : bool
childEvent
(QChildEvent *)
children
() const : const QObjectList &
clearSelection
()
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection
connect
(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection
connectNotify
(const QMetaMethod &)
contentOrientation
() const : Qt::ScreenOrientation
create
()
currentFps
() const : qreal
cursor
() const : QCursor
customEvent
(QEvent *)
customItems
() const : QList<QCustom3DItem *>
destroy
()
devicePixelRatio
() const : qreal
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
disconnect
(const char *, const QObject *, const char *) const : bool
disconnect
(const QObject *, const char *) const : bool
disconnect
(const QMetaObject::Connection &) : bool
disconnect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool
disconnectNotify
(const QMetaMethod &)
dumpObjectInfo
() const
dumpObjectTree
() const
dynamicPropertyNames
() const : QList<QByteArray>
event
(QEvent *) : bool
eventFilter
(QObject *, QEvent *) : bool
exposeEvent
(QExposeEvent *)
filePath
() const : QString
findChild
(const QString &, Qt::FindChildOptions ) const : T
findChildren
(const QString &, Qt::FindChildOptions ) const : QList<T>
findChildren
(const QRegularExpression &, Qt::FindChildOptions ) const : QList<T>
flags
() const : Qt::WindowFlags
focusInEvent
(QFocusEvent *)
focusObject
() const : QObject *
focusOutEvent
(QFocusEvent *)
format
() const : QSurfaceFormat
frameGeometry
() const : QRect
frameMargins
() const : QMargins
framePosition
() const : QPoint
fromWinId
(WId ) : QWindow *
geometry
() const : QRect
glActiveTexture
(GLenum )
glAttachShader
(GLuint , GLuint )
glBindAttribLocation
(GLuint , GLuint , const char *)
glBindBuffer
(GLenum , GLuint )
glBindFramebuffer
(GLenum , GLuint )
glBindRenderbuffer
(GLenum , GLuint )
glBindTexture
(GLenum , GLuint )
glBlendColor
(GLclampf , GLclampf , GLclampf , GLclampf )
glBlendEquation
(GLenum )
glBlendEquationSeparate
(GLenum , GLenum )
glBlendFunc
(GLenum , GLenum )
glBlendFuncSeparate
(GLenum , GLenum , GLenum , GLenum )
glBufferData
(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
glBufferSubData
(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
glCheckFramebufferStatus
(GLenum ) : GLenum
glClear
(GLbitfield )
glClearColor
(GLclampf , GLclampf , GLclampf , GLclampf )
glClearDepthf
(GLclampf )
glClearStencil
(GLint )
glColorMask
(GLboolean , GLboolean , GLboolean , GLboolean )
glCompileShader
(GLuint )
glCompressedTexImage2D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
glCompressedTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
glCopyTexImage2D
(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )
glCopyTexSubImage2D
(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
glCreateProgram
() : GLuint
glCreateShader
(GLenum ) : GLuint
glCullFace
(GLenum )
glDeleteBuffers
(GLsizei , const GLuint *)
glDeleteFramebuffers
(GLsizei , const GLuint *)
glDeleteProgram
(GLuint )
glDeleteRenderbuffers
(GLsizei , const GLuint *)
glDeleteShader
(GLuint )
glDeleteTextures
(GLsizei , const GLuint *)
glDepthFunc
(GLenum )
glDepthMask
(GLboolean )
glDepthRangef
(GLclampf , GLclampf )
glDetachShader
(GLuint , GLuint )
glDisable
(GLenum )
glDisableVertexAttribArray
(GLuint )
glDrawArrays
(GLenum , GLint , GLsizei )
glDrawElements
(GLenum , GLsizei , GLenum , const GLvoid *)
glEnable
(GLenum )
glEnableVertexAttribArray
(GLuint )
glFinish
()
glFlush
()
glFramebufferRenderbuffer
(GLenum , GLenum , GLenum , GLuint )
glFramebufferTexture2D
(GLenum , GLenum , GLenum , GLuint , GLint )
glFrontFace
(GLenum )
glGenBuffers
(GLsizei , GLuint *)
glGenFramebuffers
(GLsizei , GLuint *)
glGenRenderbuffers
(GLsizei , GLuint *)
glGenTextures
(GLsizei , GLuint *)
glGenerateMipmap
(GLenum )
glGetActiveAttrib
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetActiveUniform
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
glGetAttachedShaders
(GLuint , GLsizei , GLsizei *, GLuint *)
glGetAttribLocation
(GLuint , const char *) : GLint
glGetBooleanv
(GLenum , GLboolean *)
glGetBufferParameteriv
(GLenum , GLenum , GLint *)
glGetError
() : GLenum
glGetFloatv
(GLenum , GLfloat *)
glGetFramebufferAttachmentParameteriv
(GLenum , GLenum , GLenum , GLint *)
glGetIntegerv
(GLenum , GLint *)
glGetProgramInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetProgramiv
(GLuint , GLenum , GLint *)
glGetRenderbufferParameteriv
(GLenum , GLenum , GLint *)
glGetShaderInfoLog
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderPrecisionFormat
(GLenum , GLenum , GLint *, GLint *)
glGetShaderSource
(GLuint , GLsizei , GLsizei *, char *)
glGetShaderiv
(GLuint , GLenum , GLint *)
glGetString
(GLenum ) : const GLubyte *
glGetTexParameterfv
(GLenum , GLenum , GLfloat *)
glGetTexParameteriv
(GLenum , GLenum , GLint *)
glGetUniformLocation
(GLuint , const char *) : GLint
glGetUniformfv
(GLuint , GLint , GLfloat *)
glGetUniformiv
(GLuint , GLint , GLint *)
glGetVertexAttribPointerv
(GLuint , GLenum , void **)
glGetVertexAttribfv
(GLuint , GLenum , GLfloat *)
glGetVertexAttribiv
(GLuint , GLenum , GLint *)
glHint
(GLenum , GLenum )
glIsBuffer
(GLuint ) : GLboolean
glIsEnabled
(GLenum ) : GLboolean
glIsFramebuffer
(GLuint ) : GLboolean
glIsProgram
(GLuint ) : GLboolean
glIsRenderbuffer
(GLuint ) : GLboolean
glIsShader
(GLuint ) : GLboolean
glIsTexture
(GLuint ) : GLboolean
glLineWidth
(GLfloat )
glLinkProgram
(GLuint )
glPixelStorei
(GLenum , GLint )
glPolygonOffset
(GLfloat , GLfloat )
glReadPixels
(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)
glReleaseShaderCompiler
()
glRenderbufferStorage
(GLenum , GLenum , GLsizei , GLsizei )
glSampleCoverage
(GLclampf , GLboolean )
glScissor
(GLint , GLint , GLsizei , GLsizei )
glShaderBinary
(GLint , const GLuint *, GLenum , const void *, GLint )
glShaderSource
(GLuint , GLsizei , const char **, const GLint *)
glStencilFunc
(GLenum , GLint , GLuint )
glStencilFuncSeparate
(GLenum , GLenum , GLint , GLuint )
glStencilMask
(GLuint )
glStencilMaskSeparate
(GLenum , GLuint )
glStencilOp
(GLenum , GLenum , GLenum )
glStencilOpSeparate
(GLenum , GLenum , GLenum , GLenum )
glTexImage2D
(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
glTexParameterf
(GLenum , GLenum , GLfloat )
glTexParameterfv
(GLenum , GLenum , const GLfloat *)
glTexParameteri
(GLenum , GLenum , GLint )
glTexParameteriv
(GLenum , GLenum , const GLint *)
glTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glUniform1f
(GLint , GLfloat )
glUniform1fv
(GLint , GLsizei , const GLfloat *)
glUniform1i
(GLint , GLint )
glUniform1iv
(GLint , GLsizei , const GLint *)
glUniform2f
(GLint , GLfloat , GLfloat )
glUniform2fv
(GLint , GLsizei , const GLfloat *)
glUniform2i
(GLint , GLint , GLint )
glUniform2iv
(GLint , GLsizei , const GLint *)
glUniform3f
(GLint , GLfloat , GLfloat , GLfloat )
glUniform3fv
(GLint , GLsizei , const GLfloat *)
glUniform3i
(GLint , GLint , GLint , GLint )
glUniform3iv
(GLint , GLsizei , const GLint *)
glUniform4f
(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
glUniform4fv
(GLint , GLsizei , const GLfloat *)
glUniform4i
(GLint , GLint , GLint , GLint , GLint )
glUniform4iv
(GLint , GLsizei , const GLint *)
glUniformMatrix2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUseProgram
(GLuint )
glValidateProgram
(GLuint )
glVertexAttrib1f
(GLuint , GLfloat )
glVertexAttrib1fv
(GLuint , const GLfloat *)
glVertexAttrib2f
(GLuint , GLfloat , GLfloat )
glVertexAttrib2fv
(GLuint , const GLfloat *)
glVertexAttrib3f
(GLuint , GLfloat , GLfloat , GLfloat )
glVertexAttrib3fv
(GLuint , const GLfloat *)
glVertexAttrib4f
(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
glVertexAttrib4fv
(GLuint , const GLfloat *)
glVertexAttribPointer
(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
glViewport
(GLint , GLint , GLsizei , GLsizei )
hasContext
() const : bool
hasOpenGLFeature
(QOpenGLFunctions::OpenGLFeature ) const : bool
height
() const : int
hideEvent
(QHideEvent *)
horizontalAspectRatio
() const : qreal
icon
() const : QIcon
inherits
(const char *) const : bool
initializeOpenGLFunctions
()
inputHandlers
() const : QList<QAbstract3DInputHandler *>
installEventFilter
(QObject *)
isActive
() const : bool
isAncestorOf
(const QWindow *, AncestorMode ) const : bool
isExposed
() const : bool
isModal
() const : bool
isOrthoProjection
() const : bool
isPolar
() const : bool
isReflection
() const : bool
isSignalConnected
(const QMetaMethod &) const : bool
isTopLevel
() const : bool
isVisible
() const : bool
isWidgetType
() const : bool
isWindowType
() const : bool
keyPressEvent
(QKeyEvent *)
keyReleaseEvent
(QKeyEvent *)
killTimer
(int )
locale
() const : QLocale
mapFromGlobal
(const QPoint &) const : QPoint
mapToGlobal
(const QPoint &) const : QPoint
margin
() const : qreal
mask
() const : QRegion
maximumHeight
() const : int
maximumSize
() const : QSize
maximumWidth
() const : int
measureFps
() const : bool
metaObject
() const : const QMetaObject *
minimumHeight
() const : int
minimumSize
() const : QSize
minimumWidth
() const : int
modality
() const : Qt::WindowModality
mouseDoubleClickEvent
(QMouseEvent *)
mouseMoveEvent
(QMouseEvent *)
mousePressEvent
(QMouseEvent *)
mouseReleaseEvent
(QMouseEvent *)
moveEvent
(QMoveEvent *)
moveToThread
(QThread *)
nativeEvent
(const QByteArray &, void *, long *) : bool
objectName
() const : QString
opacity
() const : qreal
openGLFeatures
() const : QOpenGLFunctions::OpenGLFeatures
optimizationHints
() const : OptimizationHints
parent
(AncestorMode ) const : QWindow *
parent
() const : QWindow *
position
() const : QPoint
property
(const char *) const : QVariant
queriedGraphPosition
() const : QVector3D
radialLabelOffset
() const : float
receivers
(const char *) const : int
reflectivity
() const : qreal
releaseCustomItem
(QCustom3DItem *)
releaseInputHandler
(QAbstract3DInputHandler *)
releaseTheme
(Q3DTheme *)
removeCustomItem
(QCustom3DItem *)
removeCustomItemAt
(const QVector3D &)
removeCustomItems
()
removeEventFilter
(QObject *)
renderToImage
(int , const QSize &) : QImage
reportContentOrientationChange
(Qt::ScreenOrientation )
requestedFormat
() const : QSurfaceFormat
resize
(const QSize &)
resize
(int , int )
resizeEvent
(QResizeEvent *)
scene
() const : Q3DScene *
screen
() const : QScreen *
selectedAxis
() const : QAbstract3DAxis *
selectedCustomItem
() const : QCustom3DItem *
selectedCustomItemIndex
() const : int
selectedElement
() const : ElementType
selectedLabelIndex
() const : int
selectionMode
() const : SelectionFlags
sender
() const : QObject *
senderSignalIndex
() const : int
setActiveInputHandler
(QAbstract3DInputHandler *)
setActiveTheme
(Q3DTheme *)
setAspectRatio
(qreal )
setBaseSize
(const QSize &)
setCursor
(const QCursor &)
setFilePath
(const QString &)
setFlag
(Qt::WindowType , bool )
setFlags
(Qt::WindowFlags )
setFormat
(const QSurfaceFormat &)
setFramePosition
(const QPoint &)
setHorizontalAspectRatio
(qreal )
setIcon
(const QIcon &)
setKeyboardGrabEnabled
(bool ) : bool
setLocale
(const QLocale &)
setMargin
(qreal )
setMask
(const QRegion &)
setMaximumSize
(const QSize &)
setMeasureFps
(bool )
setMinimumSize
(const QSize &)
setModality
(Qt::WindowModality )
setMouseGrabEnabled
(bool ) : bool
setObjectName
(const QString &)
setOpacity
(qreal )
setOptimizationHints
(OptimizationHints )
setOrthoProjection
(bool )
setParent
(QWindow *)
setPolar
(bool )
setPosition
(const QPoint &)
setPosition
(int , int )
setProperty
(const char *, const QVariant &) : bool
setRadialLabelOffset
(float )
setReflection
(bool )
setReflectivity
(qreal )
setScreen
(QScreen *)
setSelectionMode
(SelectionFlags )
setShadowQuality
(ShadowQuality )
setSizeIncrement
(const QSize &)
setSurfaceType
(SurfaceType )
setVisibility
(Visibility )
setVulkanInstance
(QVulkanInstance *)
setWindowState
(Qt::WindowState )
setWindowStates
(Qt::WindowStates )
shadowQuality
() const : ShadowQuality
shadowsSupported
() const : bool
showEvent
(QShowEvent *)
signalsBlocked
() const : bool
size
() const : QSize
sizeIncrement
() const : QSize
startTimer
(int , Qt::TimerType ) : int
startTimer
(std::chrono::milliseconds , Qt::TimerType ) : int
staticMetaObject
:
supportsOpenGL
() const : bool
surfaceClass
() const : SurfaceClass
surfaceHandle
() const : QPlatformSurface *
surfaceType
() const : SurfaceType
tabletEvent
(QTabletEvent *)
themes
() const : QList<Q3DTheme *>
thread
() const : QThread *
timerEvent
(QTimerEvent *)
title
() const : QString
touchEvent
(QTouchEvent *)
tr
(const char *, const char *, int ) : QString
type
() const : Qt::WindowType
unsetCursor
()
visibility
() const : Visibility
vulkanInstance
() const : QVulkanInstance *
wheelEvent
(QWheelEvent *)
width
() const : int
winId
() const : WId
windowState
() const : Qt::WindowState
windowStates
() const : Qt::WindowStates
x
() const : int
y
() const : int